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  #1  
Old 06-14-2005, 02:29 PM
atnels atnels is offline
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Default TPwK/Flush draw... turn play?

UTG is a solid TAG. Good preflop standards, aggressive when it's appropriate.

MP2 and CO are loose and weak.

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Preflop: Hero is Button with 7[img]/images/graemlins/diamond.gif[/img], K[img]/images/graemlins/diamond.gif[/img].
UTG calls, UTG+1 calls, <font color="#666666">2 folds</font>, MP2 calls, MP3 calls, CO calls, Hero calls, SB completes, BB checks.

Flop: (8 SB) 3[img]/images/graemlins/spade.gif[/img], 6[img]/images/graemlins/diamond.gif[/img], 2[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(8 players)</font>
SB checks, BB checks, UTG checks, UTG+1 checks, MP2 checks, MP3 checks, <font color="#CC3333">CO bets</font>, Hero calls, SB folds, BB calls, <font color="#CC3333">UTG raises</font>, UTG+1 folds, MP2 calls, MP3 folds, CO calls, <font color="#CC3333">Hero 3-bets</font>, BB folds, UTG calls, MP2 calls, CO calls.

Pretty standard, I think. Obviously raising CO's bet wouldn't accomplish anything, but I had to push my edge when it came back raised. When UTG c/r, then calls, I'm thinking he has a mid pocket pair and was trying to protect his hand by c/r a bet from LP, or *possibly* has a set and is waiting to see what the turn brings before really going to war given the scary texture of the flop.

Turn: (10.50 BB) K[img]/images/graemlins/heart.gif[/img] <font color="#0000FF">(4 players)</font>
UTG checks, MP2 checks, CO checks, <font color="green"> Hero...? </font>

Here's my main question. So now, I pick up TP but with a weak kicker. My pair of kings could be best, but then again the river could bring another diamond which would almost certainly give me the best hand. There's three players still in the hand, and a bet is unlikely to win the pot right there. UTG could raise if he has a strong hand, and the pot isn't big enough that I really want to pay 2 BB to see the river when (if) I need to catch a diamond to win. I am reminded of the part in HEFAP where it recommends checking hands on the turn (last to act) that have the possibility to improve to a very strong hand and betting ones that are made. Check or bet?
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  #2  
Old 06-14-2005, 02:33 PM
davelin davelin is offline
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Default Re: TPwK/Flush draw... turn play?

Easy bet.
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  #3  
Old 06-14-2005, 02:33 PM
atnels atnels is offline
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Default Re: TPwK/Flush draw... turn play?

Reasoning please?
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  #4  
Old 06-14-2005, 02:34 PM
davelin davelin is offline
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Default Re: TPwK/Flush draw... turn play?

[ QUOTE ]
Reasoning please?

[/ QUOTE ]

Your equity is pretty big between the possibility of your hand being best or improving to the best hand.
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  #5  
Old 06-14-2005, 02:35 PM
Bodhi Bodhi is offline
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Default Re: TPwK/Flush draw... turn play?

Duh. Bet.
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  #6  
Old 06-14-2005, 02:36 PM
Bodhi Bodhi is offline
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Default Re: TPwK/Flush draw... turn play?

Also, HFAP is generally discussing very tough games. This one is not. Bet.
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  #7  
Old 06-14-2005, 02:36 PM
Jaran Jaran is offline
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Default Re: TPwK/Flush draw... turn play?

I bet/call, planning to fold the river UI. If you don't have the best hand here, you have a metric fuckload of outs. Personally, I think you're best here a good majority of the time.

-Jaran
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  #8  
Old 06-14-2005, 02:37 PM
bosoxfan bosoxfan is offline
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Default Re: TPwK/Flush draw... turn play?

I'd bet because after it is checked to you I think you have the best hand and if not you still have planty of outs.
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  #9  
Old 06-14-2005, 02:38 PM
atnels atnels is offline
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Default Re: TPwK/Flush draw... turn play?

'Metric fuckload.' I love SI units.

So, if I bet and am just called in a couple spots, are you calling a bet from your right on the river UI?
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  #10  
Old 06-14-2005, 02:39 PM
topspin topspin is offline
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Default Re: TPwK/Flush draw... turn play?

[ QUOTE ]
Your equity is pretty big between the possibility of your hand being best or improving to the best hand.

[/ QUOTE ]

[ QUOTE ]
Easy bet.

[/ QUOTE ]


Also, the K is unlikely to have improved anyone. If UTG flopped a set, then he's making a horrible play by check-raising you on the turn and blowing out MP2.
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