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  #1  
Old 12-02-2004, 08:19 PM
college kid college kid is offline
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Default logistics of playing Monopoly for real money

Not sure if this is the right post, but what the heck. Friends had an idea of playing Monopoly for real money--dividing the value of everything by a hundred of course! The only problem we have with the logistics is the bank. Aside from not doing any stupid house rules, the only idea we have so far on how to make this a feasable idea is to not have any money go out of the bank for the first round. By the second round, with people buying properties and such, there should be enough to cover. Anybody have any other ideas or suggestions???

And no BS about how this is stupid gambling. There is skill to Monopoly and it is evident that some of the people who play just have no idea about the value of certain things by the trades they make and properties they buy or auction. I plan on winning this game.
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  #2  
Old 12-02-2004, 10:43 PM
chrisdhal chrisdhal is offline
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Default Re: logistics of playing Monopoly for real money

Search the archives for this. IIRC there was some discussion about this a few months ago.
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  #3  
Old 12-03-2004, 07:25 AM
Michael Davis Michael Davis is offline
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Default Re: logistics of playing Monopoly for real money

Since only one person wins the game, it doesn't make any sense to do this. Just agree upon a set fee, use the play money, and winner takes all. The end result is the same either way but using the play money is less messy.

-Michael
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  #4  
Old 12-04-2004, 09:55 PM
college kid college kid is offline
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Default Re: logistics of playing Monopoly for real money

Yeah, that's what we are most likely going to do. It just doesn't matter if we actually use real money, though it would be fun. We'll just do it tourney style and have payouts for first and maybe second.
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  #5  
Old 12-05-2004, 06:32 PM
twistedbeats twistedbeats is offline
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Default Re: logistics of playing Monopoly for real money

also, you shouldn't award 200$ for passing go ever. it's a dumb rule and makes the game go too long.
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  #6  
Old 12-18-2004, 07:52 PM
PSW PSW is offline
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Default Re: logistics of playing Monopoly for real money

"also, you shouldn't award 200$ for passing go ever. it's a dumb rule and makes the game go too long. "

That is crazy. The game would not be playable without some influx of money. You could never build houses. Howver, you must not use free parking or award more money for landing on go. That is for sure.
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  #7  
Old 12-21-2004, 10:44 PM
pshreck pshreck is offline
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Default Re: logistics of playing Monopoly for real money

If Monopoly were played for real money, it would be the ultimate cheaters/colluding game.

While some people think there is a lot of skill in Monopoly, anybody that took time to really learn the game would be within a very close range of all other good players. So many people tend to think they are good because they dominate friends and family.... aka people who are just screwing around (much more than any bad poker players ever do).

Not to get into deep game theory.... but the FIRST players to deal would have immediate advantage over the third/fourth/nth other players. Giving up quick Monopolies to eachother, while always 1 side usually getting screwed, will still greatly benefit those 2 players as they have a huge edge over the others, who are now close to 'dead money'.

When you play competitive games at home, the goal is to win and not give another player a better chance than yourself to do so, so monopolies are held on to for long times as neither side wants to get screwed by the deal. This would not be the case in cash games over the long term, and the first two players to give eachother monopolies would have an infinite edge over everyone else.... hence turning the game into a boring luck game of who is able to get properties quickest.

No one thinks 'long term' when competing in Monopoly now, and people rarely make bad deals to get long term edges.

Playing for real money in Monopoly simply would not work.
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  #8  
Old 12-22-2004, 04:13 PM
NegativeZero NegativeZero is offline
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Default Re: logistics of playing Monopoly for real money

One way to elimintate collusion would be to impose a rule that all transactions go up for auction, that can be bid upon by all parties. This way, no under-the-table trades can be made (e.g. Park Place for Short Line).
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  #9  
Old 12-23-2004, 05:02 PM
pshreck pshreck is offline
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Default Re: logistics of playing Monopoly for real money

[ QUOTE ]
One way to elimintate collusion would be to impose a rule that all transactions go up for auction, that can be bid upon by all parties. This way, no under-the-table trades can be made (e.g. Park Place for Short Line).

[/ QUOTE ]

Well yes, you could completely change the whole game to prevent collusion... but then it wouldn't be Monopoly.
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  #10  
Old 12-25-2004, 03:57 PM
Voltron87 Voltron87 is offline
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Default Re: logistics of playing Monopoly for real money

Heads up monopoly?
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