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  #1  
Old 02-28-2004, 10:40 PM
SaintAces SaintAces is offline
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Join Date: Nov 2003
Posts: 351
Default Advice for a Home Tourney

Nine People Weekly, 20$ buy in.

We have a good amount (300+ for some colors) of blue, red, black, and white chips.
We have about 6-7 hours to play, so time is no issue.


what are some good:

Blind Structures
Prize Payout %


and lastly
some good tips for me [img]/images/graemlins/smile.gif[/img]
players are all friends, loosey and aggresive. Some are stupid, 2 are good. I am good, but I need some advice.



Thanks

trh214
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  #2  
Old 02-29-2004, 12:24 AM
jeramy576 jeramy576 is offline
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Join Date: Feb 2004
Posts: 6
Default Re: Advice for a Home Tourney

I'd probaly winner take all or top 2 places get paid.As for blind structure here is the tex's tears tourney blind structure it goes much higher but I doubt yal would make to
level 15 before its over(depending on starting chips).And
how long each round is.As for how to play it play tight early,unless they are playing tight then of course steal some blinds until you get a real hand.Once you get shorthanded and the blinds are creeping up play looser and looser(but like a dumbass)play it smart.And you'll do fine and remember you cant win them all.Below is the tex's tears
blind structure

Levels...Ante...Small Blind...Large Blind
1 - 10 15
2 - 15 25
3 - 25 50
4 - 50 75
5 - 50 100
6 - 75 150
7 - 100 200
8 - 150 300
9 - 25 150 300
10 - 50 200 400
11 - 100 200 400
12 - 100 400 800
13 - 200 500 1,000
14 - 300 500 1,500
15 - 400 1,000 2,000
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  #3  
Old 02-29-2004, 10:35 AM
Lottery Larry Lottery Larry is offline
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Join Date: Jun 2003
Location: northwest of Philadelphia
Posts: 289
Default Re: Advice for a Home Tourney

here's my payout strucure for $20 buyin, 9 players

$110.00
$50.00
$20.00 -or drop top prize by $5 and give the 3rd place a profit

If you pay just 2 places, you'll just have people trying to negotiate a "get my money back?" for 3rd anyway. There isn't much of an incentive for anyone to negotiate a 4th place spot- how much could it be?

As to blinds, something I read that worked well the first time for me. Set your initial stacks to be 50-100x the first big blind. At the time that you want the tournament to end approximately, set the big blind for that round equal to the original stack size.

Then work your way down from there.
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  #4  
Old 02-29-2004, 11:37 PM
ArchAngel71857 ArchAngel71857 is offline
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Join Date: Mar 2003
Location: Penthouse Suite, Bellagio
Posts: 578
Default Re: Advice for a Home Tourney

go here for all you need


-AA
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  #5  
Old 03-03-2004, 10:34 PM
yocalif yocalif is offline
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Join Date: Feb 2003
Posts: 111
Default Re: Advice for a Home Tourney

Why run a tourney. What are the players that get knocked out going to do. You did all that work to get them there, why not make the game interesting for all. Run a game where the majority get to play at least 4 or more hours.

Use the following setup.
Buy-in $20
Give them 1000 in game chips
Blinds $5-$10

You can run it several ways:
1. Play continues just as a cash NL game. If a player goes broke he can rebuy for 1/2 or for 1 full buy-in. When someone wants to cash out, simply (multiply their chips value x .02cents. ie. $1400 in game chips = 1400x.02 = $28).

2. If you want to only have 2 or 3 winners, then you do the following, schedule a blind increase every hour, doubling the blinds, you announce that the game will continue till 3 people have all the money. They can still rebuy, up until the last 2 hours. (You would hope that by 4th hour that half of your players are done for the evening, if not increase the blind 3 x the previous blind, or as close as possible with normal increments, (5/10, 10/20, 25/50, 50/100, this might work for 1st 4 hours). Play with the amount you increase too till it fits your time structure. With this format the only players than can cash out will be the final 3. We have played this with no blind increases the 1st 4 hours and the last 2 hours a increase every 30 min. Going in big jumps from 5/10, 50/100, 100/200, 200/400, etc. Cashout or payout, use either the .02 method or 1st, 2nd, 3rd, according to chips.


We use the 1st method with 10 players and no blind increases. In 6 hours the money will move to either the good players or the lucky players.

If anyone has any doubts about this working, I have over 42 players that have played with this system using larger buy-ins and they keep coming back.

The main advantage of this, system is after a few minutes players forget the actual value of a chips, use denominations of $5, $25, $100.... So even when they bet a $100 chip it's only $2 in real cash, but they feel like they are really betting 100 in real money.


good luck
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