#21
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Re: Sunday RISK?
[ QUOTE ]
warfish sux too. [/ QUOTE ] Warfish is fine if the players simply make their moves quickly. |
#22
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Re: Sunday RISK?
the interface blows dude...refresh refresh, change tabs to chat, etc
a player having no way to drop out or get kicked out is awful too |
#23
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Re: Sunday RISK?
Trust me, 1 minute is fine for dominate. It adds a bit of strategy too being that you might be ABLE to take someone out in one turn, but you don't have the time to.
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#24
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Re: Sunday RISK?
[ QUOTE ]
the interface blows dude...refresh refresh, change tabs to chat, etc a player having no way to drop out or get kicked out is awful too [/ QUOTE ] You don't have to change tabs to chat. And, I don't want to play with people who are going to drop out of the game part way through. |
#25
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Re: Sunday RISK?
I'll take a second stab are starting a new game.
PM your e-mail address if you want to play. |
#26
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Re: Sunday RISK?
1m isn't a completely ridiculous time limit, but it is ridiculous that you are completely ejected from the game with no ability to return if you miss it
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#27
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Re: Sunday RISK?
if it's your turn you apparently have to. i had to toggle it a ton to get the text size fixed.
i wouldn't plan on anybody dropping out either, but if somebody is in a hopeless situation and has to continue playing for 45 minutes it sucks. it also sucks when somebody, say, has a legitimate emergency and cannot continue. or their connection drops. these are not the sort of things for which one can pre-plan. |
#28
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Re: Sunday RISK?
[ QUOTE ]
[ QUOTE ] warfish sux too. [/ QUOTE ] Warfish is fine if the players simply make their moves quickly. [/ QUOTE ] yeah, I don't know why there's all the hate on warfish. I think it works just fine. |
#29
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Re: Sunday RISK?
[ QUOTE ]
I'll take a second stab are starting a new game. PM your e-mail address if you want to play. [/ QUOTE ] In: Dynasty, CardSharpCook, Eurotrash |
#30
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Re: Sunday RISK?
failure to handle disconnects in a multiplayer internet game is criminal
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