#1
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is there a mod for level info?
I seem to remember one mentioned in the past. Might have been in zoo or here. Anyone remember? The smallified tables are about at my limits for reading the text of stacks, but that info in the bottom left (blinds, hands left on level...that one), i have difficulty seeing it without leaning forward. I need new presciption for contacts i think.
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#2
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Re: is there a mod for level info?
I know i can put a splotch of white on the background there, just looking for a more elegant solution.
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#3
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Re: is there a mod for level info?
This seems to help, having the text over a white background.
I'd still like to get the text itself bigger/bolder, but i fear that is far from easy. Anyone know if that can be done? |
#4
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Re: is there a mod for level info?
It would be great if you could modify the text, but I have no idea if that can be done. If you could actually change the text, you could do something like this:
LVL 2 15/30 3 hands ; only what's necessary, with a bigger/bolder font. But I bet that's not possible. [img]/images/graemlins/smile.gif[/img] |
#5
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Re: is there a mod for level info?
You can't change the text size, unfortunately. At least, I've yet to figure out how. You could change what it reads with AutoHotKey or something if you wanted, but that's all.
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#6
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Re: is there a mod for level info?
yeah...dont even need level #
150/300 4 but i agree thats probably impossible, i think the program just spits out the text as is, so you couldnt change *what* comes oiut...but what im hoping for is some computater-guy know how to take whats spit out and magnify it. So even if all the charachters are there, but the 150/300 is twice the size it is now. |
#7
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Re: is there a mod for level info?
You certainly can change what comes out, but not the font size and that.
Also, you'd have to be careful, as I have a hunch it may be against Party's T&C. Using live data etc.. |
#8
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Re: is there a mod for level info?
[ QUOTE ]
You could change what it reads with AutoHotKey or something if you wanted [/ QUOTE ] Go on...this sounds promising. I've only been on a need-to-know basis with learning AHK, just enough to duplicate mouse moves/clicks. How would ahk do what you say? It seem a different application entirely. <-- very interested though. |
#9
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Re: is there a mod for level info?
Here's a very basic idea:
;Get window under mouse MouseGetPos, , , win_id ;Check it's a party table WinGetClass, table_class, ahk_id %win_id% if table_class <> #32770 return WinGetTitle, table_title, ahk_id %win_id% if table_title not contains Table, return if table_title not contains Good Luck, return ; if it gets here it's safe to say it's a party table SetControlDelay, 0 ; Static4 is actually Static5 in the Beta, I think ControlGetText, trny_text, Static4, ahk_id %win_id% ; do some processing with trny_text here ; then set it back ControlSetText, Static4, %trny_text%, ahk_id %win_id% ; redraw the window WinSet, ReDraw, , ahk_id %win_id% |
#10
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Re: is there a mod for level info?
thanks, sound like a good plan of attack. however, would bot-alarm bells go off if the text *OF* a table is altered (as opposed to the bet amount box)?
Heh, what about altering hte text into those big ASCII pictures? Could have a HUGE 150/300 made out of *'s and /'s and such [img]/images/graemlins/grin.gif[/img] (and im only half-joking!) [img]/images/graemlins/blush.gif[/img] |
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