#9
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Re: Hold\'em simulator (some competition for PokerStove)
Ah, good. You had me worried there. [img]/images/graemlins/smile.gif[/img] Just ran my exhaustive sims against yours to double check. They all check out. I will run some longer monte carlo simulations to make sure there isn't any real problem there (probably not, but worth a look). I have not focused too much energy on making the monte-carlo faster, but I may do that in the future to allow for longer simulations.
Nice program, by the way. I think there's plenty room for both of us in the poker world, and if nothing else, it's nice to have some confirmation that my results (might) be correct. [img]/images/graemlins/smile.gif[/img] I still remember when I downloaded PokerStove (this after I had written a naive implementation) and thought "WHAT THE?!@?#!@?# HOW CAN THIS BE RUNNING SO DAMN FAST"? I hope you had as much fun coding PokerStove as I did coding my simulator. Cheers, bachfan |
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