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  #11  
Old 08-18-2005, 02:41 AM
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Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes

I will be sure to let the whole forum know when I implement it into a useful website.

Thanks for that suggestion, I will be sure to implement that tomorrow.

See that was the kind of post I was looking for.
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  #12  
Old 08-18-2005, 02:42 AM
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Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing

[ QUOTE ]
I was going for the "Oh my God what the hell, you are such an idiot."

[/ QUOTE ]

OK please stop posting...

Incase you missed it the first time..

[ QUOTE ]
DISCLAIMER: If you do not know what XML is, or its purposes, please exit this post now, becasue I do not want a bunch of confused posters have to worry about this, and post rude replys.

[/ QUOTE ]
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  #13  
Old 08-18-2005, 02:43 AM
RicP RicP is offline
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Join Date: Nov 2004
Location: Indiana
Posts: 52
Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing

Only thing I can see ... not getting the buyin or vig?

Interested in your plans for this.
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  #14  
Old 08-18-2005, 02:44 AM
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Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes

Did you follow the instructions?
Can you PM me the input?
This could be a bug which is the point of this BETA.

Thanks
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  #15  
Old 08-18-2005, 02:44 AM
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Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing

Can you PM me the input?

Thanks for the help
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  #16  
Old 08-18-2005, 03:11 AM
Kama45 Kama45 is offline
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Join Date: Apr 2004
Posts: 0
Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes

[ QUOTE ]
my girl friend said something about XML... she said that J Crew was starting to make shirts that were sized extra medium large. Its supposed to be huge in Japan, but im not really sure what you are looking for...

[/ QUOTE ]

Well played, sir. Well played.
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  #17  
Old 08-18-2005, 03:22 AM
proell proell is offline
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Join Date: Mar 2005
Posts: 48
Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes

Not sure what your plans are for this, but I would think it would be useful to have the cards elements as subnodes of "seat".

Also since you are going to all this trouble I think you might as well add a results node to each hand (who won, how much, and even with what)...

I could go on, but this is your project...

looks good so far.
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  #18  
Old 08-18-2005, 03:27 AM
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Default Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes

[ QUOTE ]
Not sure what your plans are for this, but I would think it would be useful to have the cards elements as subnodes of "seat".

Also since you are going to all this trouble I think you might as well add a results node to each hand (who won, how much, and even with what)...

I could go on, but this is your project...

looks good so far.

[/ QUOTE ]

Thanks alot for the suggestions. This is currently in BETA and has alot fo work yet to be done.

I will create new Street called SHOWDOWN (you can see the usefulness to this, as pointed out in your post)

Currently I am working out the bug with the buyin and vig. Also I will need a new format for the actions... Check, Fold, Raise, Bet, Allin... I will need a better format for these things if I plan on making this SNGML work universally.
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  #19  
Old 08-18-2005, 03:45 AM
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Default Suggestions for ACTIONS?

Do any of you have any suggestion on how I should implement the <actions> element?

Should I do something like..

<actions>
<check>Player1</check>
<bet amount="450">Player2</bet>
<fold>Player1</fold>
</actions>

Or should I do something like this?

<actions>
<action>CHECK player1</action>
<action>BET 450 player2</action>
<action>FOLD player1</action>
</actions>

I know it all depends on what I am going to use this for. Let's just say I want to make it as generic as possbile. I am open to suggestions on this matter, but please don't stop beta testing, I already found alot of bugs because of you people, thanks!!

Thanks again!
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  #20  
Old 08-18-2005, 03:52 AM
kreutz000 kreutz000 is offline
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Join Date: Feb 2005
Posts: 15
Default Re: Suggestions for ACTIONS?

I pasted this:
#Game No : 2549346539
***** Hand History for Game 2549346539 *****
NL Texas Hold'em $20 Buy-in + $2 Entry Fee Trny:14913435 Level:1 Blinds(10/15) - Wednesday, August 17, 02:54:06 EDT 2005
Table Table 13881 (Real Money)
Seat 2 is the button
Total number of players : 10
Seat 10: FelipeAlou ( $800 )
Seat 6: kreutz000 ( $800 )
Seat 7: STRO2 ( $800 )
Seat 4: BigStanky ( $800 )
Seat 3: Worldmusic ( $800 )
Seat 5: ReadMyFace ( $800 )
Seat 2: PP_badBeat ( $800 )
Seat 8: dbones78 ( $800 )
Seat 9: jkluv35 ( $800 )
Seat 1: Poca65 ( $800 )
Trny:14913435 Level:1
Blinds(10/15)
** Dealing down cards **
Dealt to kreutz000 [ 5c 4c ]
ReadMyFace calls [15].
kreutz000 folds.
STRO2 calls [15].
dbones78 folds.
jkluv35 folds.
FelipeAlou folds.
Poca65 calls [15].
PP_badBeat folds.
Worldmusic calls [5].
BigStanky checks.
** Dealing Flop ** [ Jh, 2h, Td ]
Worldmusic checks.
BigStanky checks.
ReadMyFace checks.
STRO2 checks.
Poca65 bets [50].
Worldmusic calls [50].
BigStanky folds.
ReadMyFace folds.
STRO2 folds.
** Dealing Turn ** [ 2c ]
>You have options at Table 13880 Table!.
Worldmusic checks.
Poca65 checks.
** Dealing River ** [ 5d ]
>You have options at Table 13880 Table!.
Worldmusic bets [75].
Poca65 calls [75].
Worldmusic shows [ Js, 9s ] two pairs, jacks and twos.
Poca65 doesn't show [ 5h, Kh ] two pairs, fives and twos.
Worldmusic wins 325 chips from the main pot with two pairs, jacks and twos.

and it seems like it's not parsing the cards correctly:
<card>jh</card>
<card>2h</card>
<card>jh</card>
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