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  #1  
Old 04-16-2005, 09:06 PM
New York Jet New York Jet is offline
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Default Re: Generating Random Numbers at the table

Buy a watch with a second hand.
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  #2  
Old 04-16-2005, 09:19 PM
theDetroitKid theDetroitKid is offline
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Default Re: Generating Random Numbers at the table

Is there a way to do this without giving a tell by looking at your watch? perhaps using the cards on the board etc.

theDetroitKid
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  #3  
Old 04-16-2005, 10:01 PM
New York Jet New York Jet is offline
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Default Re: Generating Random Numbers at the table

What kind of tell is looking at your watch? Let's say everytime you looked at your watch, I knew you were using game theory. What would I do to combat this?

Maybe you should try a watch with sunglasses?

To answer your question, how about this:
(Number of chips in your shortest stack x Seat number of Button)
Assuming you stack your chips in sets of 20, your shortest chip stack will be between 1 and 20. At a ten seat table, the button will be between seat 1 and seat 10. So your range of numbers will be between 1 and 200. If looking for a number between 1 and 100 (i.e. for percentages), divide your result by 2, then round up.

Example - 16 chips in shortest stack, seat 3 has the button.
(16 x 3)/2 = 24%
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  #4  
Old 04-17-2005, 02:58 AM
jason1990 jason1990 is offline
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Default Re: Generating Random Numbers at the table

[ QUOTE ]
What kind of tell is looking at your watch? Let's say everytime you looked at your watch, I knew you were using game theory. What would I do to combat this?

[/ QUOTE ]
You would have to be careful to make sure you always looked at your watch, even when you weren't trying to decide whether or not to bluff. If you decide you will bet when you make your hand and 10% of the time that you don't, then you only need the watch when you miss, but you should look at it even when you hit. That could become a little tedious.

But you could get a pocket watch and use it as a card protector. Then look at the second hand when you check your hole cards. Suppose the seconds were 37. Then, later in the hand, if you need a number between 1 and 7, use 2 since 37 divided by 7 leaves a remainder of 2. Or if you need a number between 1 and 4, use 1 since 37 divided by 4 leaves a remainder of 1.
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  #5  
Old 04-17-2005, 03:45 AM
whiskeytown whiskeytown is offline
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Default Re: Generating Random Numbers at the table

I really don't think glancing at your watch and deciding to bluff 25 percent of the time (i.e. from the 45-60 sec. mark) is gonna be nearly that obvious, or that easy to counter. I look at it all the time anyways....wondering how much more time is left in the round

As Dan Harrington said in Harrington on Holdem, even if your opponents know you're doing this...what are they gonna do, ask to see your watch? - nah nah

RB
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