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  #1  
Old 01-18-2005, 04:00 AM
jomatty jomatty is offline
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Default mixed game question

how many players can play in a game that includes triple draw and what is the procedure if you run out of cards.
ty
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  #2  
Old 01-18-2005, 10:54 AM
Iceman Iceman is offline
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Default Re: mixed game question

[ QUOTE ]
how many players can play in a game that includes triple draw and what is the procedure if you run out of cards.


[/ QUOTE ]

Normally it's played six-handed.

If you play six-handed, and people have any clue at all, then you shouldn't run out of cards. Anyone who knows what they're doing always opens for a raise (not giving a free pass to garbage hands in the blinds that might draw 3-5 cards each), and never draws more than two cards.

If you have more than six players, or you have bad players in the game who limp in a lot or who play hands where they have to draw a lot of cards, then have people discard in front of them instead of in the muck. After everyone who's still in the hand discards, you see if there are enough cards left in the deck to deal everyone's next card out of the deck. If so, then deal the next round from the deck. If not, then pick up all of the discards, all the mucked hands, and the remaining deck, and shuffle them together, and deal everyone's next card from that. Since the discards and muck will be much more likely to contain high cards than the remaining deck will, it isn't fair for some people to get their cards from the remaining deck while others get their cards from a mix of the remaining deck, the discards, and the muck.

If you have seven or eight players, and you want to keep things simple and not have to go through the above procedure, you could play 4-card triple draw instead of 5-card.
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  #3  
Old 01-18-2005, 01:10 PM
Phat Mack Phat Mack is offline
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Default Re: mixed game question

I play pretty much as Iceman does, the exception being I don't shuffle the discards from the current round with the stub and muck.

If the game is lowball, the number of cards can even be reduced to three. I've played 3CTDLB with 11 or 12 players. If you are playing high or hi-lo, you should be aware that there are different frequencies of occurrance affecting the ranking of high hands when the cards are fewer than five.

If you are playing rounds, as opposed to dealer's choice, another solution to playing 5-card with more than six players is to deal out the excess players. In an eight-player game, for example, the first two players to the dealer's left are given "out" buttons. These two buttons slide one place to the left after each hand. This system works well, as it gives players a specific time to take a break without missing a hand.
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