#11
|
|||
|
|||
Re: logistics of playing Monopoly for real money
R...............I.............S.................K. ......
I used to play monopoly for money with my buddies awhile back but we quickly learned that RISK was the game to play for cash. Everybody puts up a set amount and either play winner take all or pay out three places. Much better game than monopoly to play for money. |
#12
|
|||
|
|||
Re: logistics of playing Monopoly for real money
Having live auctions wouldnt do it either.. one colluder puts up Baltic,... the other colluder bids all the money he has for it. Now his buddy is stacked and in position to take first in the winner takes all game.
|
#13
|
|||
|
|||
Not a bad idea
Will have to try that too.
|
#14
|
|||
|
|||
Re: logistics of playing Monopoly for real money
[ QUOTE ] That is crazy. The game would not be playable without some influx of money. You could never build houses. Howver, you must not use free parking or award more money for landing on go. That is for sure. [/ QUOTE ] i forgot about this thread. this is flat out wrong. with a constant influx of money, everyone buys every property they land on no matter what. trades usually happen exclusivly for two people to complete monopolies. so the first person to sh*t into a monopoly wins. also, i've traded "all my money for st charles" or whatever because who cares, i'll get 200 when i cross go anyway. without the 200 for go, players cannot buy all willy nilly, and trades become much more important. also a rule that apparently few people notice comes into play much more, the "unimproved monopolies collect double rent" rule. i'm not gonna lie, the game goes a lot slower. but if i was gonna play for cash, this is how i'd do it. |
Thread Tools | |
Display Modes | |
|
|