Re: Aggression rating
Nomadtla and I revised a Harv72b idea and came up with this.
Take a VPiP - say 20. And what you consider the borderline AF between passive and aggressive for that VPiP - say 2.
This becomes your standard. Everything is now relative to this. If you think 1.5 should be standard for 20 VPiP - fine.
But whatever you consider standard - multiply the two numbers together.
ie. 20 Vpip x 2 AF = 40
This is your standard number - X.
Relative aggression = X/VPiP.
So based on X being 40.
Player A = 40/25 = 1.6
His AF is 1.5 so he is slightly passive.
Player B = 40/65 = .615
His AF is 1.5 so he is very aggressive.
The other way to do it is:
VPiP x AF and compare to X.
Where X = 40
Player A: 25*1.5 = 37.5 } 37.5<X = slightly passive
Player B: 65*1.5 = 97.5 } 97.5>X = very aggressive
For you X may be 30. As I said it's all relative.
But this is a quick way to work it out at the table. [img]/images/graemlins/wink.gif[/img]
|