#11
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Re: PV Rewrite finished, into testing
THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU! THANK YOU THANK YOU! TAHNK YOU!
This program used to be super damn cool, now, it is orgasmic. |
#12
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Re: PV Rewrite finished, into testing
Fabulous. I really like the test version. I've got a recommendation, though.
Have an option where you can display hole and board cards as: [ A[img]/images/graemlins/heart.gif[/img] K[img]/images/graemlins/spade.gif[/img] 4[img]/images/graemlins/diamond.gif[/img] 3[img]/images/graemlins/club.gif[/img] 7[img]/images/graemlins/spade.gif[/img] ] instead of [ Ah Ks 4d 3c 7s ]. You should be able to use the charmap to find the unicode values you need. |
#13
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Re: PV Rewrite finished, into testing
Great idea OrianasDad. I was thinking kind of the same.
The update is great. |
#14
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Re: PV Rewrite finished, into testing
I'm not seeing mucked hole cards. Where should they be displayed?
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#15
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Re: PV Rewrite finished, into testing
It's an option in the layout manager -- second to bottom on the list of things to display.
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#16
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Re: PV Rewrite finished, into testing
Can you add an option to disable our own hole cards?
Thanks p.s. PV rules. |
#17
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Re: PV Rewrite finished, into testing
[ QUOTE ]
It's an option in the layout manager -- second to bottom on the list of things to display. [/ QUOTE ] Mucho gracias. |
#18
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Re: PV Rewrite finished, into testing
I enjoy the new version but just letting you know that when I play 4 SnGs it works great but then as soon as I start my secound group of 4 SnGs, it freezes everytime and I have to exit it and load it again.
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#19
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Re: PV Rewrite finished, into testing
This is the worst place to post bugs, the playerview forums are where I'd like people to post them. I hate making giant long threads that just clutter up the software forum over here. Make a post on the support forum at www.playerview.net, I've got a few questions for more detail on your problem.
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#20
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Re: PV Rewrite finished, into testing
ok, will post there
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