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View Full Version : Loose party bad beat table; flop a monster that improves on turn


pshabi
04-29-2005, 08:33 PM
Not too much in terms of reads here. I'm going to street by street, so no one gets jaded by the results of the hand.

Critique all streets please.
Party Poker 3/6 Hold'em (10 handed) converter (http://www.selachian.com/tools/bisonconverter/hhconverter.cgi)

Preflop: Hero is BB with A/images/graemlins/spade.gif, 5/images/graemlins/spade.gif.
<font color="#CC3333">UTG raises</font>, <font color="#666666">2 folds</font>, MP1 calls, <font color="#666666">1 fold</font>, MP3 calls, CO calls, Button calls, <font color="#666666">1 fold</font>, Hero calls.

Flop: (12.33 SB) A/images/graemlins/club.gif, 5/images/graemlins/club.gif, 5/images/graemlins/heart.gif <font color="#0000FF">(6 players)</font>
Hero checks, <font color="#CC3333">UTG bets</font>, MP1 calls, MP3 calls, CO calls, Button folds, Hero calls.

Plan for turn?

pshabi
04-29-2005, 08:36 PM
Turn: (8.66 BB) 5/images/graemlins/diamond.gif <font color="#0000FF">(5 players)</font>
Hero checks, UTG checks, MP1 checks, MP3 checks, CO checks.

Plan for river is obviously bet.

pshabi
04-29-2005, 08:37 PM
River: (8.66 BB) 4/images/graemlins/club.gif <font color="#0000FF">(5 players)</font>
<font color="#CC3333">Hero bets</font>, UTG calls, MP1 calls, MP3 calls, <font color="#CC3333">CO raises</font>, <font color="#CC3333">Hero 3-bets</font>, UTG folds, MP1 folds, MP3 folds, CO calls.

Final Pot: 17.66 BB

shant
04-29-2005, 08:40 PM
Raise the flop next time. Aces and flush draws and gutshots aren't going anywhere. Checking the turn was bad too. If you bet and they have Aces theyre not putting you on a 5 at all and will raise you.

Yobz
04-29-2005, 08:43 PM
Check/raise the flop (and cap if 3-bet), lead the turn

PokerSparky
04-29-2005, 08:46 PM
With so many players between you and the OB, you have to raise the flop.

Lead the turn and get paid big by other aces.

EDIT: Oh my! Not betting the turn is a disaster.

Harv72b
04-29-2005, 09:23 PM
Another vote for check/raise the flop. Except that I'd call a 3-bet with the intention of check/raising the turn, as well.

When the case 5 shows on the turn, that changes my play to leading out &amp; hoping that someone with an A decides to play capping war with me.

Fnord
04-29-2005, 09:25 PM
Why not lead the frop?

Harv72b
04-29-2005, 09:28 PM
[ QUOTE ]
Why not lead the frop?

[/ QUOTE ]

I wouldn't lead the flop. UTG either raised with an A or he didn't, but if he did then he's going to raise my initial bet &amp; probably drive some people out. If he didn't, then you don't get his autobet to play off of and you might not collect any bets from him at all.

Plus, check/raising the flop is consistent with what a flush draw would do, and I'd love for the other players (especially the PFR) to think that's what I have.