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  #21  
Old 12-17-2005, 09:33 PM
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Default Re: SupaMine

[ QUOTE ]
I just noticed the title of this post. Is SupaMine the official name now?

[/ QUOTE ]

heh no, but I felt like creating a new thread and it seemed like as good a name as any for the time being.

As for the resources, we'll just have to wait and see I wouldn't think it would decrease it by much but you never know so once I start coding it I'll let you know my findings.
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  #22  
Old 12-18-2005, 06:38 AM
theRealMacoy theRealMacoy is offline
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Join Date: Feb 2005
Location: Vancouver, BC
Posts: 336
Default Re: SupaMine

[ QUOTE ]
Hey guys,
p.s. yes I'm already thinking about the beta version and how to start creating hhf files. shouldnt be a big deal at all.

[/ QUOTE ]

cool.

i figured you had it under control.

this is rather outside my field of expertise and wasn't sure how much you read the wider forum.

very glad to know that the faucet hasn't been turned off.

cheers,
sean
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  #23  
Old 12-18-2005, 11:43 AM
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Default Re: SupaMine

Just an update: I released the beta to a select few people last night and am waiting on responses before I select a few more. If you weren't selected don't worry you'll get to see it soon [img]/images/graemlins/smile.gif[/img]
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  #24  
Old 12-18-2005, 10:30 PM
imported_azalin imported_azalin is offline
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Join Date: Mar 2005
Posts: 65
Default Re: SupaMine

If you need one more tester i would be glad to help out.
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  #25  
Old 12-22-2005, 05:44 PM
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Default Re: SupaMine

bump. status?
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  #26  
Old 12-22-2005, 07:44 PM
CLC CLC is offline
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Join Date: May 2004
Posts: 57
Default Re: SupaMine

Yes, please. I'd like to try this out.
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  #27  
Old 12-23-2005, 07:57 PM
SippinSoma SippinSoma is offline
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Join Date: Apr 2005
Location: Klepton Was Here
Posts: 548
Default Re: SupaMine

[ QUOTE ]
If you need one more tester i would be glad to help out.

[/ QUOTE ]
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  #28  
Old 12-23-2005, 08:03 PM
tizim tizim is offline
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Join Date: Sep 2004
Posts: 39
Default Re: SupaMine

Does SupaMine have the option to set a min/max number of players that must be at a table for it to be mined (ie if you want to mine tables with 4-6 players only)?
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  #29  
Old 12-23-2005, 08:50 PM
krishanleong krishanleong is offline
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Join Date: Jul 2004
Posts: 45
Default Re: SupaMine

[ QUOTE ]
Does SupaMine have the option to set a min/max number of players that must be at a table for it to be mined (ie if you want to mine tables with 4-6 players only)?

[/ QUOTE ]

Yes.

Krishan
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  #30  
Old 12-26-2005, 12:14 PM
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Default Re: SupaMine

bump. when does the rest of us get to try it? [img]/images/graemlins/smile.gif[/img]
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