#21
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Re: A couple of hands ...
hand1:
capping pf is bad. I don't even open-raise this all of the time. Rest of the hand is fine. hand2: Fold pf. I don't like check-raising this flop. UTG+1 leads the flop, he'll lead the turn as well. Check/call the flop, check/raise a later street if you make a hand. I'm not really a fan of check-raising a draw out of position. |
#22
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Results
Thanks for all the great input.
H1: He had AKo and rivered me. I guess he's not that good or solid. I think folding the turn was his best option. I capped pre-flop because he was running very very well. Made lots of hands in a short period of time. I think many players play a little (or a lot) more loose when they're running good like he was. But the concensus is to simply call the 3-bet and see what happens. I'm sure you guys are right. I got a little aggro [img]/images/graemlins/grin.gif[/img] H2: I think I should have capped the flop and bet the turn. He may have laid it down had I done that. Elsewise, my draw is monster ... so I think it's a good place to semi-bluff both streets. But the way I played it, I don't think I should have bet the river. I got caught up in the thought that he checked the turn. So I though I could bet the river and he'd fold. Bad timing and bad logic. He showed KK and took it down. [img]/images/graemlins/confused.gif[/img] Thanks again all. |
#23
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Re: A couple of hands ...
-blind response-
hand 1 pf- I don't think I like the cap here. Villain's range vs an ep raiser and a coldcaller has to have you pretty sufficiently covered. UTG + 1 isn't going anywhere, so just take a flop and see where you stand. -flop- I go for the checkraise on the flop, since UTG + 2 was the aggressor pf and you can face UTG + 1 with two cold here. You want him to fold out a raggedy A or K that can beat you later here. leading the turn and check/calling the river seem ok to me. -hand 2- I fold pf becuase I'm not good at playing this hand against a good ep raiser oop. Putting in any kind of raise here would be an absolute disaster. I like the flop since you have a strong draw with up to 14 outs. (9 clubs, 2 fives, and 3 tens), plus pairing the board can be good if villain has something crazy like A2s. Also, you're waaaay ahead if he doesn't have a J or an overpair. turn and river look ok to me. . . . ... but I suck. [img]/images/graemlins/smile.gif[/img] |
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