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  #21  
Old 06-07-2005, 03:17 PM
Entity Entity is offline
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Location: joining the U.S.S smallstakes
Posts: 3,786
Default Re: 20 pf 6-max pf decisions

[ QUOTE ]
Not the 55 hand, the A4o hand

[/ QUOTE ]

Because A4o sucks against one limper, unless he regularly calls and then folds, and A4o really isn't a great hand to be bloating the pot with since you'll usually be seeing this pot 3-handed or 4-handed?

A9o is my personal cutoff for a raise here; I'd raise A7s+ as well. A4o just doesn't hit enough flops to be worth 2SB preflop.

Rob
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  #22  
Old 06-07-2005, 03:43 PM
scotty34 scotty34 is offline
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Location: Vancouver BC
Posts: 686
Default Re: 20 pf 6-max pf decisions

1 - Fold
2 - Raise
3 - Raise (fold in full ring)
4 - Raise
5 - Raise (may fold in full ring, depending on limper)
6 - Raise (call in full ring)
7 - Calls
8 - Raise or Fold, depending on blinds
9 - Fold
10 - Fold
11 - Raise
12 - Call
13 - Fold
14 - Fold
15 - Fold
16 - Fold
17 - Complete
18 - Raise (limp in full ring)
19 - Raise or Fold, depending on Raiser
20 - Fold
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  #23  
Old 06-07-2005, 04:05 PM
deception5 deception5 is offline
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Join Date: Aug 2004
Posts: 59
Default Re: 20 pf 6-max pf decisions

Cool, keep em coming [img]/images/graemlins/smile.gif[/img] Good way for all of us to see where our leaks are.

Here's my blind responses:

1. folds
2. raises
3. folds/raises depending on reads of mp & bb (will they fold to my flop bet if they miss?)
4. calls in a loose/passive game, raises in a tight game, folds in an average game
5. raises
6. calls
7. calls
8. folds
9. calls
10. calls
11. raises/folds depending on table and your image
12. calls
13. calls/folds
14. folds
15. calls
16. folds
17. calls (and probably check/raises a favorable flop)
18. same as the 55 question
19. folds
20. calls/folds
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  #24  
Old 06-07-2005, 04:23 PM
SomethingClever SomethingClever is offline
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Join Date: Apr 2004
Posts: 3
Default Re: 20 pf 6-max pf decisions

My answers in <font color="blue"> BLUE CAPS </font>

[ QUOTE ]
In keeping with my flooding the wrong forum with this stuff I am checking my pf game out.... I think most of these decions are very easy ones but I might be surprised at what you guys suggest. Please point out the hands you play differently because this is 6-max instead of full ring.

Hand 1:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is SB with 2[img]/images/graemlins/heart.gif[/img], K[img]/images/graemlins/spade.gif[/img].
<font color="#666666">2 folds</font>, <font color="#CC3333">CO raises</font> HERO? <font color="blue"> FOLDS </font>

Hand 2:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is BB with Q[img]/images/graemlins/heart.gif[/img], K[img]/images/graemlins/heart.gif[/img].
UTG calls, <font color="#666666">1 fold</font>, CO calls, Button calls, <font color="#666666">1 fold</font> HERO? <font color="blue"> RAISES </font>

Hand 3:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is Button with 4[img]/images/graemlins/club.gif[/img], A[img]/images/graemlins/spade.gif[/img].
<font color="#666666">1 fold</font>, MP calls, 1 fold, HERO? <font color="blue"> FOLDS </font>

Hand 4:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is MP with 5[img]/images/graemlins/diamond.gif[/img], 5[img]/images/graemlins/spade.gif[/img].
<font color="#666666">1 fold HERO?<font color="blue"> I'D LIMP THIS AT 1/2 </font>

Hand 5:

Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is CO with A[img]/images/graemlins/diamond.gif[/img], 8[img]/images/graemlins/club.gif[/img].
UTG calls, <font color="#666666">1 fold</font>, HERO?<font color="blue"> RAISES *IF* UTG IS A DONKEY </font>

Hand 6:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is Button with K[img]/images/graemlins/diamond.gif[/img], J[img]/images/graemlins/spade.gif[/img].
<font color="#666666">1 fold</font>, MP calls, CO calls, HERO?<font color="blue"> RAISES EVERY TIME </font>

Hand 7:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is SB with A[img]/images/graemlins/heart.gif[/img], 8[img]/images/graemlins/spade.gif[/img].
<font color="#666666">2 folds</font>, CO calls, <font color="#666666">1 fold</font>, <font color="#CC3333">Hero raises</font>, <font color="#CC3333">BB 3-bets</font>, CO calls, HERO?<font color="blue"> CALLS, BUT DON'T RAISE PF. JUST COMPLETE HERE. </font>

Hand 8:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is Button with K[img]/images/graemlins/club.gif[/img], 5[img]/images/graemlins/heart.gif[/img].
<font color="#666666">3 folds</font>, HERO?<font color="blue"> RAISE OR FOLD, DEPENDS ON TABLE CONDITIONS </font>

Hand 9:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is SB with Q[img]/images/graemlins/diamond.gif[/img], 3[img]/images/graemlins/diamond.gif[/img].
<font color="#666666">2 folds</font>, CO calls, <font color="#666666">1 fold</font>, HERO?<font color="blue"> COMPLETES ANY TWO SUITED AFTER 1 LIMPER AT THIS LEVEL </font>

Hand 10:
Party Poker 1/2 Hold'em (6 max, 5 handed) converter

Preflop: Hero is SB with 6[img]/images/graemlins/diamond.gif[/img], J[img]/images/graemlins/diamond.gif[/img].
<font color="#666666">1 fold</font>, MP calls, <font color="#666666">1 fold</font>, HERO?<font color="blue"> SEE ABOVE</font>

Hand 11:
Party Poker 1/2 Hold'em (6 max, 5 handed) converter

Preflop: Hero is UTG with K[img]/images/graemlins/club.gif[/img], J[img]/images/graemlins/spade.gif[/img].
HERO?<font color="blue"> RAISE. EASY. </font>

Hand 12:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is BB with 7[img]/images/graemlins/club.gif[/img], 6[img]/images/graemlins/club.gif[/img].
<font color="#CC3333">UTG raises</font>, <font color="#666666">4 folds</font>, HERO?<font color="blue"> I USUALLY DEFEND THIS </font>


Hand 13:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is BB with 6[img]/images/graemlins/club.gif[/img], 5[img]/images/graemlins/heart.gif[/img].
<font color="#CC3333">UTG raises</font>, <font color="#666666">3 folds</font>, SB calls, <font color="#666666"> HERO?<font color="blue"> USUALLY FOLD THIS </font>

Hand 14:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is CO with Q[img]/images/graemlins/heart.gif[/img], 7[img]/images/graemlins/club.gif[/img].
<font color="#666666">2 folds</font>
HERO?<font color="blue"> MEH, THIS IS A PRETTY MARGINAL STEAL. Q7s = EASY STEAL FROM HERE. </font>

Hand 15:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is Button with 9[img]/images/graemlins/spade.gif[/img], 8[img]/images/graemlins/heart.gif[/img].
<font color="#666666">1 fold</font>, MP calls, CO calls, HERO?<font color="blue"> I FOLD THIS. BUT A CALL IS FINE </font>


Hand 16:
Party Poker 1/2 Hold'em (6 max, 5 handed) converter

Preflop: Hero is BB with J[img]/images/graemlins/heart.gif[/img], 8[img]/images/graemlins/spade.gif[/img].
<font color="#CC3333">UTG raises</font>, <font color="#666666">3 folds</font> HERO?<font color="blue"> DEPENDS ON UTG. DEFEND AGAINST THE LAGGIER OPPONENTS. </font>

Hand 17:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is SB with 9[img]/images/graemlins/heart.gif[/img], K[img]/images/graemlins/diamond.gif[/img].
<font color="#666666">2 folds</font>, CO calls, <font color="#666666">1 fold</font>, HERO?<font color="blue"> I'LL RAISE IF CO IS AWFUL AND BB MIGHT FOLD. OTHERWISE, COMPLETE. </font>

Hand 18:

Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is UTG with 6[img]/images/graemlins/heart.gif[/img], 6[img]/images/graemlins/diamond.gif[/img].
HERO?<font color="blue"> I LIMP THIS. OTHERS WILL SAY RAISE. </font>

Hand 19:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is MP with T[img]/images/graemlins/club.gif[/img], K[img]/images/graemlins/diamond.gif[/img].
<font color="#CC3333">UTG raises</font>, HERO?<font color="blue"> FOLD AGAINST ALL BUT THE DONKIEST OF DONKEYS </font>

Hand 20:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is Button with K[img]/images/graemlins/club.gif[/img], 2[img]/images/graemlins/club.gif[/img].
<font color="#666666">2 folds</font>, CO calls, HERO?<font color="blue"> I NEED 2 OR MAYBE EVEN 3 LIMPERS TO PLAY THIS HERE. </font>

[/ QUOTE ]
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  #25  
Old 06-07-2005, 04:26 PM
SomethingClever SomethingClever is offline
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Join Date: Apr 2004
Posts: 3
Default Re: 20 pf 6-max pf decisions

[ QUOTE ]
Never open limp at 6 max.

-DeathDonkey

[/ QUOTE ]

I think this maxim is a little bit of an exaggeration.

You certainly should not be open limping with any regularity, but I can see open limping UTG or even UTG+1 with low pairs on a passive table.
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  #26  
Old 06-07-2005, 04:33 PM
sin808 sin808 is offline
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Join Date: Apr 2004
Location: Everson, WA
Posts: 38
Default Re: 20 pf 6-max pf decisions

[ QUOTE ]
[ QUOTE ]
Never open limp at 6 max.

-DeathDonkey

[/ QUOTE ]

I think this maxim is a little bit of an exaggeration.

You certainly should not be open limping with any regularity, but I can see open limping UTG or even UTG+1 with low pairs on a passive table.

[/ QUOTE ]

This is pretty much where I was coming from, most of the tables I seem to end up at don't believe in pfr. I'd say it's 99%/1% open-raise/open-limp.
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  #27  
Old 06-07-2005, 06:11 PM
TheWorstPlayer TheWorstPlayer is offline
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Join Date: Dec 2004
Location: Boring work = post too much
Posts: 2,435
Default Re: 20 pf 6-max pf decisions

1 f
2 r
3 r (some info on limper would be nice, but he is probably a donk because he open limps in MP)
4 r
5 r
6 c
7 c
8 f
9 f
10 f
11 c
12 c
13 f
14 f
15 f
16 f
17 c
18 r
19 f
20 f
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  #28  
Old 06-07-2005, 06:46 PM
milesdyson milesdyson is offline
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Join Date: Jul 2004
Posts: 197
Default Re: 20 pf 6-max pf decisions

1: fold.
2: raise.
3: raise or fold depending on blinds. usually fold.
4: depends on table. i raise or fold, probably about half and half.
5: depends on button/blinds, but i end up raising ~65-70% of the time.
6: raising 80-90% of the time.
7: call. i don't always raise the first time either.
8: blind dependent. i fold it more than i raise, though.
9: complete with passive bb.
10: same as above.
11: raise. i don't raise QTo there anymore (i used to).
12: i'd call most of the time. i'd call every time if it were a steal attempt.
13: one more coldcaller and i'm easily in - that said i might call this anyway.
14: i fold most always.
15: fold.
16: fold.
17: raise or complete. complete more often probably.
18: raise at most tables, fold at some (loose table with a maniac or two behind me).
19: easy fold.
20: fold.
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  #29  
Old 06-07-2005, 07:05 PM
Disconnected Disconnected is offline
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Join Date: Mar 2005
Location: You guys playing cards?
Posts: 231
Default Question on hand 17

There were already a lot of responses by the time I saw the quiz, so I won't add my answers (pretty much in agreement with all the responses I read, anyway, fortunately [img]/images/graemlins/grin.gif[/img] ).

I was actually debating one of two responses for #17:

[ QUOTE ]
Hand 17:
Party Poker 1/2 Hold'em (6 max, 6 handed) converter

Preflop: Hero is SB with 9, K.
2 folds, CO calls, 1 fold, HERO?

[/ QUOTE ]

My first reaction was to complete, but does anyone like a raise to try getting HU against CO? Of course it would be nice to have a little more high card strength or suitedness, but I figure if CO had a strong hand, he'd be raising first in (with no reads). Is there any edge here at all to push?
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  #30  
Old 06-07-2005, 07:27 PM
Nfinity Nfinity is offline
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Join Date: Sep 2004
Posts: 118
Default Re: 20 pf 6-max pf decisions

Droolie, I want you to keep it coming, that way it won't look so bad when I start 6-max spamming. [img]/images/graemlins/grin.gif[/img] It seems there are a lot of us doing 6-max so I don't see what the problem is, as long as we clearly state in the title the 6-max content.


Hand 1: This is very read dependant. With no reads, say this is the very first hand I've had the BB, I'm folding.

Hand 2: Raise it up, odds are we're going to flop to something good or something good to draw to. For the record, if this was offsuit, and there was just 1 more limper, I'd just call. Our edge isn't that great and we will be out of position.

Hand 3: This is another read dependant one. If MP is bad(open limpers most times are) and BB is weak, I'll raise it up to try and fold BB. Otherwise I fold.

Hand 4: Raise

Hand 5: Fold

Hand 6: Raise

Hand 7: Call. This is just liked talked about in your last thread, where you see re-steal attempts everytime the BB 3-bets you. Unless this guy is a proven maniac your better off seeing a Flop, and evaluating from there.

Hand 8: Fold

Hand 9: If button doesn't raise a lot of hands on average, I'll complete getting 5-1

Hand 10: Same as 9

Hand 11: Raise

Hand 12: Fold usually.

Hand 13: Fold definitely

Hand 14: Fold

Hand 15: Fold. If it was 9To I might call.

Hand 16: Fold

Hand 17: Same as Hand 3.

Hand 18: Tight table this is the cutoff where I raise UTG, at a looser table I fold.

Hand 19: Usually fold.

Hand 20: If the blinds aren't raising a lot of hands I'll limp, otherwise fold.
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