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  #1  
Old 08-09-2005, 09:21 PM
topspin topspin is offline
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Posts: 737
Default TT - playing overpairs multi-way OOP

First orbit, no reads, so assume your average Party 1/2 players.

Party Poker 1/2 Hold'em (9 max, 8 handed)

Preflop: Hero is MP1 with T[img]/images/graemlins/heart.gif[/img], T[img]/images/graemlins/club.gif[/img].
UTG calls, <font color="#666666">1 fold</font>, <font color="#CC3333">Hero raises</font>, <font color="#666666">1 fold</font>, CO calls, <font color="#666666">3 folds</font>, UTG calls.

Flop: (7.50 SB) Q[img]/images/graemlins/spade.gif[/img], 3[img]/images/graemlins/spade.gif[/img], 9[img]/images/graemlins/club.gif[/img] <font color="#0000FF">(3 players)</font>
UTG checks, <font color="#CC3333">Hero bets</font>, CO calls, UTG calls.

Turn: (5.25 BB) A[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(3 players)</font>
UTG checks, Hero ...?

Looking for thought process in hands like this, where multiple overcards to our overpair hit and we've got callers but no aggression.

With position my default play is to fire again on the turn and hope for a free showdown, folding if bet into on the river. With one villain acting behind me, a free showdown is much less certain even if I bet the turn.

What's the plan here and for the river, assuming the action doesn't get too crazy?
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  #2  
Old 08-09-2005, 09:51 PM
Aaron W. Aaron W. is offline
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Join Date: Sep 2002
Location: San Diego, CA
Posts: 87
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
First orbit, no reads, so assume your average Party 1/2 players.

Party Poker 1/2 Hold'em (9 max, 8 handed)

Preflop: Hero is MP1 with T[img]/images/graemlins/heart.gif[/img], T[img]/images/graemlins/club.gif[/img].
UTG calls, <font color="#666666">1 fold</font>, <font color="#CC3333">Hero raises</font>, <font color="#666666">1 fold</font>, CO calls, <font color="#666666">3 folds</font>, UTG calls.

Flop: (7.50 SB) Q[img]/images/graemlins/spade.gif[/img], 3[img]/images/graemlins/spade.gif[/img], 9[img]/images/graemlins/club.gif[/img] <font color="#0000FF">(3 players)</font>
UTG checks, <font color="#CC3333">Hero bets</font>, CO calls, UTG calls.

Turn: (5.25 BB) A[img]/images/graemlins/diamond.gif[/img] <font color="#0000FF">(3 players)</font>
UTG checks, Hero ...?

Looking for thought process in hands like this, where multiple overcards to our overpair hit and we've got callers but no aggression.

With position my default play is to fire again on the turn and hope for a free showdown, folding if bet into on the river. With one villain acting behind me, a free showdown is much less certain even if I bet the turn.

What's the plan here and for the river, assuming the action doesn't get too crazy?

[/ QUOTE ]

Bet the turn, check the river, usually fold if villain bets. And 3-handed is not really that multiway and second to last to ace isn't that OOP.

Edit: I check if there are two players behind me to act.
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  #3  
Old 08-09-2005, 09:59 PM
bozlax bozlax is offline
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Join Date: Dec 2004
Posts: 365
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
Bet the turn, check the river, usually fold if villain bets. And 3-handed is not really that multiway and second to last to ace isn't that OOP.

Edit: I check if there are two players behind me to act.

[/ QUOTE ]

And TT isn't an overpair on a flop with a queen. Other than that, you're fine, Top [img]/images/graemlins/grin.gif[/img].

With two to act behind me (counting UTG that checked to me) I don't put in any more money without a ten falling on the river.
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  #4  
Old 08-09-2005, 10:04 PM
topspin topspin is offline
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Join Date: Jul 2004
Posts: 737
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
[ QUOTE ]
3-handed is not really that multiway and second to last to ace isn't that OOP.

[/ QUOTE ]

And TT isn't an overpair on a flop with a queen. Other than that, you're fine, Top [img]/images/graemlins/grin.gif[/img].

[/ QUOTE ]

"You know you're having a bad day when ..."

[img]/images/graemlins/tongue.gif[/img]
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  #5  
Old 08-09-2005, 10:05 PM
bozlax bozlax is offline
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Join Date: Dec 2004
Posts: 365
Default Re: TT - playing overpairs multi-way OOP

...they take away your sn and make you start over again as a Stranger?
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  #6  
Old 08-09-2005, 10:08 PM
topspin topspin is offline
Senior Member
 
Join Date: Jul 2004
Posts: 737
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
...they take away your sn and make you start over again as a Stranger?

[/ QUOTE ]

I'm afraid to check my PMs now [img]/images/graemlins/blush.gif[/img]
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  #7  
Old 08-09-2005, 10:10 PM
shadow29 shadow29 is offline
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Join Date: Jun 2004
Location: ATL
Posts: 178
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
...they take away your sn and make you start over again as a Stranger?

[/ QUOTE ]

ive oft thought about doing this voluntarily.
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  #8  
Old 08-09-2005, 10:13 PM
topspin topspin is offline
Senior Member
 
Join Date: Jul 2004
Posts: 737
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
[ QUOTE ]
...they take away your sn and make you start over again as a Stranger?

[/ QUOTE ]

ive oft thought about doing this voluntarily.

[/ QUOTE ]

I thought this was the whole point of the MicroPoster thing.
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  #9  
Old 08-09-2005, 10:15 PM
shadow29 shadow29 is offline
Senior Member
 
Join Date: Jun 2004
Location: ATL
Posts: 178
Default Re: TT - playing overpairs multi-way OOP

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
...they take away your sn and make you start over again as a Stranger?

[/ QUOTE ]

ive oft thought about doing this voluntarily.

[/ QUOTE ]

I thought this was the whole point of the MicroPoster thing.

[/ QUOTE ]

no like permenantly
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  #10  
Old 08-09-2005, 10:45 PM
teajay teajay is offline
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Join Date: Nov 2004
Posts: 56
Default Re: TT - playing overpairs multi-way OOP

I would fire another round. Typical 1/2 players are tight-asses [img]/images/graemlins/smile.gif[/img]

My reasoning for another bet here is the potential flush draw on board and I don't want to let anyone draw for free.

Fold to a raise, and try to take a free showdown. If another overcard to our pair comes I'm folding, otherwise you'll be getting ~9:1 to call a bet which I may do against unknowns.

*Edit: I don't think I would call a bet on the end without improving. You're likely only going to be beating a bluff, which I don't think will come enough
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