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  #1  
Old 09-26-2005, 06:59 PM
sekrah sekrah is offline
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Join Date: Jun 2005
Posts: 998
Default LSU-Tennessee, Computer Program

Been writing a computer program to pick College football games, we'll see how it kicks.. The algorithm is pretty complicated (probably overcomplicated, but we'll see). It backtested freakishly well vs this last weekends game, but we know what backtesting means (zilch).

Anyway, there's a bunch of different factors involved, including Off v Def Matchups, Pass O vs Pass D, Rush O vs Rush D, Injuries, Experience, Team Mentality (re: Last Game), etc etc and a bunch of other crap.

Anyway, here's the output.

<font class="small">Code:</font><hr /><pre>
Tennessee at LSU -6.5

Tennessee Points: +1
LSU Points: +4

Net: LSU +3, LSU by 18 (11.5 Spread, 2 Star Selection)
</pre><hr />

i.e. each point edge is worth a 6 point edge in the game.


Rolling out the software, this week, we'll see how it flies.
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  #2  
Old 09-26-2005, 07:03 PM
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Default Re: LSU-Tennessee, Computer Program

So if I am understanding this the computer picked LSU by 18 points? Sorry just dont know if I am reading correctly. But sounds pretty cool dude hope it works out well.
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  #3  
Old 09-26-2005, 07:32 PM
sekrah sekrah is offline
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Posts: 998
Default Re: LSU-Tennessee, Computer Program

Yep, Everytime it picks a game, it'll have the winner by a multiple of 6. Just compare it to the vegas line, and the further away from the spread, the better play it is.
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