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View Poll Results: 7 vs. 10
Jerry Remy 24 25.81%
Dan Dierdorf 69 74.19%
Voters: 93. You may not vote on this poll

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  #101  
Old 12-13-2005, 01:58 PM
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Default Re: New Partymine sugesstions

[ QUOTE ]
SupaBill I just ran across this thread that might interest you. Apprantly there is an updated party beta and the new one does not allow mining. I have not downloaded to try but thought you might be interested. http://forumserver.twoplustwo.com/showfl...;gonew=1#UNREAD

[/ QUOTE ]

Yeah that beta not storing observed hands is quite a problem. Wonder if they will have a problem with me creating them if they make that part of their release.
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  #102  
Old 12-13-2005, 03:02 PM
jmillerdls jmillerdls is offline
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Join Date: Jul 2005
Posts: 139
Default Re: New Partymine sugesstions

SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's SNG's
Being able to reliably mine SNG's would be enough for me to buy it...simple as that.
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  #103  
Old 12-13-2005, 07:07 PM
SamIAm SamIAm is offline
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Join Date: Apr 2004
Location: Under the gun.
Posts: 3
Default Re: New Partymine sugesstions

[ QUOTE ]
[ QUOTE ]
SupaBill I just ran across this thread that might interest you. Apprantly there is an updated party beta and the new one does not allow mining. I have not downloaded to try but thought you might be interested. http://forumserver.twoplustwo.com/showfl...;gonew=1#UNREAD

[/ QUOTE ]

Yeah that beta not storing observed hands is quite a problem. Wonder if they will have a problem with me creating them if they make that part of their release.

[/ QUOTE ]I don't keep up with this thread on the new mining app (4 pages?!) but I jumped in to make exactly this point. I saw the issue over at the zoo, and wanted to make sure you guys got the heads-up. Guess I missed my chance. [img]/images/graemlins/smile.gif[/img]

I don't really care whether they mind if you make your own hand-histories. I'm sure they won't like screen-scraping, but if I'm running 20 ANONYMOUS (not logged-in) copies of Party, who cares? They can't ban me when it's not "me".

Now, I don't think it's easy; rolling your own hhf would be a pain in the butt. But it suddenly makes your app WAY WAY more valuable. You'd be the only mine in town.
-Sam
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  #104  
Old 12-13-2005, 10:54 PM
bhudson bhudson is offline
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Join Date: Mar 2005
Posts: 4
Default Re: New Partymine sugesstions

Well, you know what, if you are going to put that much effort into it, wouldn't it be easier to provide support for Prima and Ultimate Bet first? I would certainly love to see that.
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  #105  
Old 12-14-2005, 02:35 AM
Voltron87 Voltron87 is offline
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Join Date: Nov 2004
Location: checkraising young children
Posts: 1,326
Default Re: New Partymine sugesstions

[ QUOTE ]
[ QUOTE ]


sorry if i wasnt clear, but im talking about using partymine with multiple clients open. if i wanted to just open up any 40 tables i could but I want partymine to do its automatic thing. right now if i open up 6 clients and start partymine I get the "you can only have 4 clients open, etc"

[/ QUOTE ]

PartyMine doesnt support this, I'm in the process of developing a new solution that does.

[/ QUOTE ]

this would definitely be goot, something which can automine 25-40 tables of 5-6 players. basically i want to mine 40-50 tables of 200, 400, and 600 or 1Knl 6m, but only tables with 5 or 6 players.
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  #106  
Old 12-14-2005, 11:12 AM
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Posts: n/a
Default Re: New Partymine sugesstions

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


sorry if i wasnt clear, but im talking about using partymine with multiple clients open. if i wanted to just open up any 40 tables i could but I want partymine to do its automatic thing. right now if i open up 6 clients and start partymine I get the "you can only have 4 clients open, etc"

[/ QUOTE ]

PartyMine doesnt support this, I'm in the process of developing a new solution that does.

[/ QUOTE ]

this would definitely be goot, something which can automine 25-40 tables of 5-6 players. basically i want to mine 40-50 tables of 200, 400, and 600 or 1Knl 6m, but only tables with 5 or 6 players.

[/ QUOTE ]

It's coming...
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