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  #11  
Old 10-21-2005, 04:53 AM
Slim Pickens Slim Pickens is offline
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Join Date: Jan 2005
Location: Las Vegas, NV
Posts: 786
Default Re: Computer simulation problem

So here's what I did in one hour:

2 Type A's and 8 Type B's

A's vs. A's: The amount wagered is 1/4 of the smaller stack, unless the difference between the two is greater than a factor of ten, in which case the wager is the entire amount of the smallest stack.

A's vs. B's: Same as above, except A's win 60% of the time.

B's vs. B's: The wager is the smaller of the two stacks.

They start with 20 chips each and go until someone has all 200.
Player Type A wins 256/1000
Player Type B wins 744/1000
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  #12  
Old 10-21-2005, 05:41 AM
Slim Pickens Slim Pickens is offline
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Join Date: Jan 2005
Location: Las Vegas, NV
Posts: 786
Default Re: Computer simulation problem

[ QUOTE ]
I'm thinking you have a lot of FlavorBs compared to FlavorAs.

What I'm really wondering is, in a big MTT will the slow and steady player ever accumulate enough chips to be in a good position against the luckiest of the luckboxes.

[/ QUOTE ]

5000 players enter, only 100 are the world-class "A Players" as you defined, using the same HU confrontation rules I laid out... What I've made is essentially a "blindless" tournament, but with constant wager sizes normalized to the stacks left in play.

I played this 100 times and an A Player won it 61 times. That's pretty good for starting with 2% of the field.
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