#11
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Re: TT OOP playalong
Bet for value and hopefully fold some overcards. I'd call a raise and fold UI (if we don't pick up an OESD or a T).
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#12
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Re: TT OOP playalong
Buckle up and bet. You'll get calls and any piece is often calling all the way.
I might check once in awhile if there is a player who always bets when checked to... |
#13
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Re: TT OOP playalong
Bet the flop. Pretty easy so far.
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#14
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Re: TT OOP playalong
BET!
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#15
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Re: TT OOP playalong
*grunch*
Readless, this is a PFR for me because I want to fold out BB's random trash if possible. Your TT is best nearly always here. The flop is an autobet for me unless it's really coordinated in the playing zone (two overs, strong draws, etc). |
#16
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Re: TT OOP playalong
*re-grunch*
Lead this flop. You're ahead of 2nd pair with a BDSD and 2 live set outs. If the board were twotone and I were missing the T of that suit, I'd still bet but be more wary of resistance. I can't imagine anyone hit this flop HARD. |
#17
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Re: TT OOP playalong
Pretty easy so far.
What now? FWIW, I have seen MP1 call down before with A-rag high and making some use of the auto-call any button. That's about it with reads. Party Poker 1/2 Hold'em (9 max, 10 handed) FTR converter on zerodivide.cx Preflop: Hero is SB with T[img]/images/graemlins/diamond.gif[/img], T[img]/images/graemlins/spade.gif[/img]. <font color="#666666">1 fold</font>, UTG+1 calls, <font color="#666666">1 fold</font>, MP1 calls, <font color="#666666">4 folds</font>, <font color="#CC3333">Hero raises</font>, <font color="#666666">1 fold</font>, UTG+1 calls, MP1 calls. Flop: (7 SB) 9[img]/images/graemlins/diamond.gif[/img], 3[img]/images/graemlins/club.gif[/img], Q[img]/images/graemlins/spade.gif[/img] <font color="#0000FF">(3 players)</font> <font color="#CC3333">Hero bets</font>, UTG+1 calls, MP1 calls. Turn: (5 BB) A[img]/images/graemlins/club.gif[/img] <font color="#0000FF">(3 players)</font> <font color="blue">Hero ?</font> |
#18
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Re: TT OOP playalong
raises. I'll take TT 3 way all day.
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#19
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Re: TT OOP playalong
[ QUOTE ]
Ok, so the preflopraise is pretty standard. Party Poker 1/2 Hold'em (9 max, 10 handed) FTR converter on zerodivide.cx Preflop: Hero is SB with T[img]/images/graemlins/diamond.gif[/img], T[img]/images/graemlins/spade.gif[/img]. <font color="#666666">1 fold</font>, UTG+1 calls, <font color="#666666">1 fold</font>, MP1 calls, <font color="#666666">4 folds</font>, <font color="#CC3333">Hero raises</font>, <font color="#666666">1 fold</font>, UTG+1 calls, MP1 calls. Flop: (7 SB) 9[img]/images/graemlins/diamond.gif[/img], 3[img]/images/graemlins/club.gif[/img], Q[img]/images/graemlins/spade.gif[/img] <font color="#0000FF">(3 players)</font> <font color="blue">Hero ?</font> [/ QUOTE ] bets. |
#20
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Re: TT OOP playalong
[ QUOTE ]
Pretty easy so far. What now? FWIW, I have seen MP1 call down before with A-rag high and making some use of the auto-call any button. That's about it with reads. Party Poker 1/2 Hold'em (9 max, 10 handed) FTR converter on zerodivide.cx Preflop: Hero is SB with T[img]/images/graemlins/diamond.gif[/img], T[img]/images/graemlins/spade.gif[/img]. <font color="#666666">1 fold</font>, UTG+1 calls, <font color="#666666">1 fold</font>, MP1 calls, <font color="#666666">4 folds</font>, <font color="#CC3333">Hero raises</font>, <font color="#666666">1 fold</font>, UTG+1 calls, MP1 calls. Flop: (7 SB) 9[img]/images/graemlins/diamond.gif[/img], 3[img]/images/graemlins/club.gif[/img], Q[img]/images/graemlins/spade.gif[/img] <font color="#0000FF">(3 players)</font> <font color="#CC3333">Hero bets</font>, UTG+1 calls, MP1 calls. Turn: (5 BB) A[img]/images/graemlins/club.gif[/img] <font color="#0000FF">(3 players)</font> <font color="blue">Hero ?</font> [/ QUOTE ] I had a feeling we were going to see an A pop up. Bet/fold...yuck. check/call...yuck. check/raise.....meh. I would probably bet and call down from there. I don't think that is the best way to play this, but that's what I'd do. [img]/images/graemlins/confused.gif[/img] |
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