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  #1  
Old 11-29-2005, 11:26 PM
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Default bad flop call?

Party Poker 5/10 Hold'em


Button is very loose, likes to raise with any hand
- - - HAND 3114215468 - - -
PreFlop: <font color="blue">HERO</font> is BB with <font color="blue">9[img]/images/graemlins/diamond.gif[/img]</font> <font color="blue">T[img]/images/graemlins/diamond.gif[/img]</font> (6 Players)
UTG limps, 1 <font color="darkred">fold</font>, CO limps, Button <font color="darkgreen">raises</font>, 1 <font color="darkred">fold</font>, <font color="blue">HERO</font> calls, UTG calls, CO calls,

Flop: (8.40 SB) <font color="green">6[img]/images/graemlins/club.gif[/img]</font> <font color="blue">Q[img]/images/graemlins/diamond.gif[/img]</font> <font color="green">8[img]/images/graemlins/club.gif[/img]</font> (4 Players)
<font color="blue">HERO</font> checks, UTG checks, CO checks, Button <font color="green">bets</font>, <font color="blue">HERO</font> calls, UTG calls, CO calls,

Turn: (6.20 BB) <font color="green">6[img]/images/graemlins/club.gif[/img]</font> <font color="blue">Q[img]/images/graemlins/diamond.gif[/img]</font> <font color="green">8[img]/images/graemlins/club.gif[/img]</font> <font color="blue">J[img]/images/graemlins/diamond.gif[/img]</font> (4 Players)
<font color="blue">HERO</font> checks, UTG checks, CO checks, Button <font color="green">bets</font>, <font color="blue">HERO</font> <font color="darkgreen">raises</font>, UTG <font color="darkred">folds</font>, CO calls, Button <font color="darkgreen">raises</font>, <font color="blue">HERO</font> <font color="darkgreen">raises</font>, CO calls, Button calls,

River: (18.20 BB) <font color="green">6[img]/images/graemlins/club.gif[/img]</font> <font color="blue">Q[img]/images/graemlins/diamond.gif[/img]</font> <font color="green">8[img]/images/graemlins/club.gif[/img]</font> <font color="blue">J[img]/images/graemlins/diamond.gif[/img]</font> <font color="red">8[img]/images/graemlins/heart.gif[/img]</font> (3 Players)
<font color="blue">HERO</font> checks, CO checks, Button checks,
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  #2  
Old 11-30-2005, 12:04 AM
thesharpie thesharpie is offline
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Default Re: bad flop call?

Not at all, you messed up the hand after that, though.

Lead the turn, and the river.
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  #3  
Old 11-30-2005, 12:09 AM
mikeyworm mikeyworm is offline
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Default Re: bad flop call?

The flop call is perfectly fine, I might even c/r with the double gutter. Why didn't you bet the river?
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  #4  
Old 11-30-2005, 12:09 AM
Somekid Somekid is offline
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Default Re: bad flop call?

Call the flop, bet the turn and river.

Folding the flop would be terrible.
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  #5  
Old 11-30-2005, 12:18 AM
thesharpie thesharpie is offline
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Default Re: bad flop call?

[ QUOTE ]
The flop call is perfectly fine, I might even c/r with the double gutter. Why didn't you bet the river?

[/ QUOTE ]

I didn't notice it was double gutted, I always seem to miss those. I don't like a check/raise on the flop but I like a flop lead now.
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  #6  
Old 11-30-2005, 12:28 AM
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Default Re: bad flop call?

You should get detention for checking a turn with two flush draws on the board.
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  #7  
Old 11-30-2005, 04:03 AM
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Default Re: bad flop call?

didnt bet the river, thought for sure he was full.
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  #8  
Old 11-30-2005, 04:13 AM
KDawgCometh KDawgCometh is offline
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Default Re: bad flop call?

I'm calling with the dbl gutter on the flop, I bet/call the river

edit: I'm also leading the turn too
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  #9  
Old 11-30-2005, 06:46 AM
Chairman Wood Chairman Wood is offline
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Default Re: bad flop call?

[ QUOTE ]
bad flop call?

[/ QUOTE ]
Only if you thought you should lead or possibly c/r (clear up pair outs). I don't think either of those ideas are stellar. You have a double gutter and a bd flush draw.

You have to lead this turn, you want to trap people in and not shut them out of the pot by c/r. Your losing some money here.

Ugh, bet the river, call a raise.
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  #10  
Old 11-30-2005, 07:24 AM
MATT111 MATT111 is offline
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Default Re: bad flop call?

I think you have to raise the flop to try to make it HU.
The pot is already moderately big and it probably buys you t and 9 outs. A ccontinuation bet may buy the pot on the turn. If reraised you still have a couple of outs.
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