#1
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Gametime is complete crap..??
I just started using PT and GT but sometimes when I use GT the ratings are all shifted so that they fall over the worng players...
Im not sure what Im doing wrong, any suggestions? |
#2
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Re: Gametime is complete crap..??
Bump, why is it so damn hard too get help on this crap here sometimes??
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#3
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Re: Gametime is complete crap..??
You can drag each individual player's information wherever you want it.
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#4
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Re: Gametime is complete crap..??
Thanx easy enough... [img]/images/graemlins/grin.gif[/img]
Now how do you autorate.... |
#5
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Re: Gametime is complete crap..??
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#6
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Re: Gametime is complete crap..??
[ QUOTE ]
Bump, why is it so damn hard too get help on this crap here sometimes?? [/ QUOTE ] Try software forum? GT and PV never do that with me. |
#7
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Re: Gametime is complete crap..??
latest test NL $50-$100 full ring autorates are here - still tweaking them but much better than my original BTP ones
http://www.andymcnish.btinternet.co.uk/NL50mod2.TXT btp thread on it here http://bet-the-pot.com/forum/viewtopic.php?t=2629 basically PFA can take some time to settle down (and until it goes the aggression rating is neutral by default( PFR has been dropped as insufficiently useful (you should have the PFR stat up with GT+ or PV anyway) the nine basic categories are now: LP (fish) sLP (mini-fish) TP (rock) LN sLN TN LA sLA TA You then get 5 priority categories checked for first: 1. Xtra-Loose (60+ Vp$iP) 2. Calling Station 3. Showdown Muppet (wins less than one in three SD's - has to win one before rated to avoid 0/1 and 0/2 etc) 4. Weak-Tight 5. Ultra-Aggressor I've also spotted a big flaw in using Total PFA's - you get too many false aggressives when the player hasn't called once at turn or river - have now sorted this by linking all aggressive stats to specific flop and turn aggression, Enjoy.. |
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