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  #1  
Old 12-09-2005, 04:47 PM
schwza schwza is offline
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Default Re: ATs...J4o...What does it matter???

[ QUOTE ]
Would you push this at the 25/50 level of a SNG (stack of 1000)? If not, what is it about the current situation that makes you want to push now?

[/ QUOTE ]

i wouldn't push that in a sng b/c of prize structure differences. only 2.5x as much for winning vs squeaking into 3rd.

i would push in an identical MTT though, if i believed that villain was raising a lot of hands like in the OP though.
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  #2  
Old 12-09-2005, 04:55 PM
A_PLUS A_PLUS is offline
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Default Re: ATs...J4o...What does it matter???

[ QUOTE ]
[ QUOTE ]
Would you push this at the 25/50 level of a SNG (stack of 1000)? If not, what is it about the current situation that makes you want to push now?

[/ QUOTE ]

i wouldn't push that in a sng b/c of prize structure differences. only 2.5x as much for winning vs squeaking into 3rd.

i would push in an identical MTT though, if i believed that villain was raising a lot of hands like in the OP though.

[/ QUOTE ]

I think the payout structure argues more for passing on small edges than a SNG would. Once you get to the final table, the payout structure of this MTT is much flatter than 50%/30%/20%.


12 players left
12-11: 1%
10th: 2%
9:3%
8:4%
7:5%
6:6%
5:7.3%
4: 9%
3: 11%
2: 15.7%
1: 27%


I think that is where we are disagreeing. I dont know if we really stopped to think about how flat the payout is now vs a SNG. Also probably why Sirio found his ROI higher when he wasnt so gung-ho for 1st place finishes .
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  #3  
Old 12-09-2005, 05:02 PM
schwza schwza is offline
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Default Re: ATs...J4o...What does it matter???

once you're down to 4, the payouts are: 9, 11, 15.7, 27

everyone already has 9, so that's essentially: 0, 2, 6.7, 18

in %'s, that's 0%, 7.5%, 25%, 67.4%

that's not very flat.
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  #4  
Old 12-09-2005, 05:10 PM
A_PLUS A_PLUS is offline
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Default Re: ATs...J4o...What does it matter???

[ QUOTE ]
once you're down to 4, the payouts are: 9, 11, 15.7, 27

everyone already has 9, so that's essentially: 0, 2, 6.7, 18

in %'s, that's 0%, 7.5%, 25%, 67.4%

that's not very flat.

[/ QUOTE ]

Yeah, but you forgot about the 36% of the cash that you left from 10th-4th place.
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  #5  
Old 12-09-2005, 05:42 PM
schwza schwza is offline
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Join Date: Apr 2003
Posts: 113
Default Re: ATs...J4o...What does it matter???

[ QUOTE ]
[ QUOTE ]
once you're down to 4, the payouts are: 9, 11, 15.7, 27

everyone already has 9, so that's essentially: 0, 2, 6.7, 18

in %'s, that's 0%, 7.5%, 25%, 67.4%

that's not very flat.

[/ QUOTE ]

Yeah, but you forgot about the 36% of the cash that you left from 10th-4th place.

[/ QUOTE ]

hmmm... this is interesting. here's a picture of stt v mtt payouts for final 10 (scaled to 100, giving 10th 0%)



it makes me rethink my mentality of "screw it all, try to get first" in mtt's. when there are a decent number of people left, it's actually relatively flat. once it gets down a small number of people, it is very top heavy.
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  #6  
Old 12-09-2005, 05:55 PM
A_PLUS A_PLUS is offline
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Default Re: ATs...J4o...What does it matter???

I think the F- it, go for 1st is fine until you get down to 25 or less, then it gets interesting.

I have just been thinking that if we played a 2 table SNG with MTT like payouts, we would play them very differently than we play the end of MTTs now. Food for though at least
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