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View Poll Results: How active should 2+2 moderators be in the political forum?
Neither of the above options reflects my opionions on this matter. 0 0%
Very active: 100% Zero tolerance towards rule breakers. 2 7.41%
More active. There are too many insults and name calling. 3 11.11%
Mildly Active but erring on the side of free speech. 11 40.74%
Almost Never except for criminal solicitation and pornographic posts. 11 40.74%
Voters: 27. You may not vote on this poll

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  #121  
Old 12-09-2005, 06:27 PM
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Default Re: SMB 3 VS FF6

I dont see how Chrono Trigger isnt the best game ever. I honestly think most people have never played it.
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  #122  
Old 12-09-2005, 06:28 PM
ZeeJustin ZeeJustin is offline
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Join Date: Jul 2003
Location: Northern VA (near DC)
Posts: 1,213
Default Re: SMB 3 VS FF6

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clearly you wouldn't be talking about ff3-jpn.

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FF1-11 have now all been released in the US. There is overlap in the US numbers, but there is no overlap in the Japanese numbers. If I called FF6 FF3 instead, what would I then call FF3?
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  #123  
Old 12-09-2005, 06:29 PM
astroglide astroglide is offline
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Join Date: Sep 2002
Location: download an irc client at www.hydrairc.com (freeware not spyware), connect to irc.efnet.net, and join the channel #twoplustwo to chat live with other 2+2 posters
Posts: 2,858
Default Re: SMB 3 VS FF6

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FF1-11 have now all been released in the US. There is overlap in the US numbers, but there is no overlap in the Japanese numbers. If I called FF6 FF3 instead, what would I then call FF3?

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you would call it 'obviously a game that almost nobody in the united states has played, and one that would never be nominated for a best game ever poll'. it would be moronic to assume ff3-jpn if it's a best game ever poll.
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  #124  
Old 12-09-2005, 06:38 PM
threeonefour threeonefour is offline
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Join Date: Jul 2004
Posts: 82
Default Re: Best Video Game 1988-1994 Round 3

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they are all trivially easy.

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Isn't every RPG easy? I haven't played nearly as many as you guys but can't you beat any RPG just by spending a lot of time on it, no matter how much you suck? I mean so can just keep on building stats until your character is just ridiculously strong? Am I missing something?

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not rougelike rpgs (read: good rpgs). they aren't console games but they are the only rpgs worth playing. one of the big reasons why is because if you character dies, you die. none of this continue BS. check out http://www.adom.de or google 'nethack' for another good game
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  #125  
Old 12-09-2005, 06:45 PM
swede123 swede123 is offline
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Join Date: Oct 2004
Posts: 366
Default Re: Best Video Game 1988-1994 Round 3

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not rougelike rpgs (read: good rpgs).

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Hey, Mr. RPG expert. It's rogue, not rouge. I'd expect a guy who plays RPGs to know the difference.

Swede
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  #126  
Old 12-09-2005, 06:48 PM
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Default Re: Best Video Game 1988-1994 Round 3

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they are all trivially easy.

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Apart from certain optional bosses. [img]/images/graemlins/laugh.gif[/img]

Anyways, if you want to rank things by pure difficulty, Tetris is (literally) unbeatable.
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  #127  
Old 12-09-2005, 06:54 PM
Phoenix1010 Phoenix1010 is offline
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Join Date: Nov 2004
Location: Where the beer flows like wine
Posts: 282
Default Re: SMB 3 VS FF6

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Super Mario World is better than SMB3 by a wide margin, if not more widely recognized, and Yoshi's Island is the best 2d game in the series if you count it.

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I think you're going to have to justify these statements.

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SMW is SMB3 on steroids. It's much bigger, it has more varied gameplay, it's prettier, it's tougher, it has better secrets (Star Road > warp whistles), it has Yoshi, it's just perfect in every way. Yoshi's Island is like SMW but more refined and even more varied and fun. Try it out.
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  #128  
Old 12-09-2005, 08:37 PM
Blarg Blarg is offline
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Join Date: Jun 2004
Posts: 1,519
Default Re: Best Video Game 1988-1994 Round 3

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But "influential" keeps being tossed around too, which implies that a certain game is better simply because many of the games that came after followed its formula. Which is just downright silly. That's like saying "This game was great to play because it INFLUENCED GAMES I PLAYED LATER." [img]/images/graemlins/confused.gif[/img]

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All of this is BS anyway because Dune 2 got crushed in two straight rounds, and it was extremely influential.

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I'll say again that this can easily be ascribed to the fact that almost nobody played it. I was playing games on the PC from back when they only had text games, and never met anyone who played Dune 2 besides two video store clerks. I remember when it came out it got some good reviews and some bad ones, and lots of stores didn't stock it or buy many copies. This one was in and out of the public eye like lightning.
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  #129  
Old 12-09-2005, 08:39 PM
Blarg Blarg is offline
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Join Date: Jun 2004
Posts: 1,519
Default Re: Best Video Game 1988-1994 Round 3

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FF6 losing (and by such a large margin) indicates to me that people simply haven't played it. There is no way that people who have played both games to end could even possibly have 20% that say SMB3. I think SMB3 is a top 10 game all time, but the ONLY thing it edges FF6 in is revolutionary stuff.

FF6 had better plot, music, theme, etc. SMB3 was "revolutionary"....then again so was FF6.


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LOL. you are trying to compare plot.. as if the plot means a damn thing in Mario 3 / any platformer game? In that case, RPGs should sweep every match I guess.

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Length or complexity does not a good story or plot make. RPG's would definitely not have the lock on good stories. Just long and complex ones.
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  #130  
Old 12-09-2005, 08:42 PM
Blarg Blarg is offline
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Join Date: Jun 2004
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Default Re: Best Video Game 1988-1994 Round 3

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would anyone else be interested in doing a graphical/engine (if needed) overhaul of X-COM? Im sure I could nab the source code somewhere.

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Not really worth it, what does it add to a turn based game?

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How bout attempting a multiplayer version?

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Been done.

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I disagree. I think a graphical update would be nice. I mean, it's not a requirement, but I think it would be a welcome addition.

I have no idea how a multiplayer version would work. Multiple human factions competing for the honor of fighting the aliens? Hmmm. Actually. That might have some potential. Different companies vie for the funding of the world governements and gain or lose it by outperforming the others. You lose when you run out of funding, or when the aliens kill you off. Well, the problem is the time elapsing outside of combat is quasi-real time. You'd probably have to discretize the passage of days some how. I'm not sure how you'd deal with multiple teams getting a chance to detect, shoot down, and raid the same UFO. And if you aren't the one who gets to raid it, what do you do while the other guy is? Do you get to raid the UFO at the same time? Take pot shots at the other guy's men?

Really, though, this was a game that was written for 386's running DOS. I wouldn't mind a version that runs on Athlon 64's running WinXP.

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Everyone who ever played X-COM pretty much was nuts for it, and has been waiting for a decent more modern sequel all this time. It's amazing that in all the attempts, nobody has ever gotten it right. All we've gotten is "improvements" that change the gameplay around and ruin the game.
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