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  #51  
Old 09-28-2005, 08:45 PM
BabyJesus BabyJesus is offline
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Join Date: Mar 2004
Posts: 17
Default Re: PartyMine update

I'll give that a try then get back to you with the results. What the ETA for v1.0?
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  #52  
Old 09-29-2005, 12:14 AM
Prod1gy Prod1gy is offline
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Join Date: Oct 2003
Posts: 4
Default Re: PartyMine update

The first release is very close. The code is done. Right now I am finishing up payment solutions.

Stuff that I have fixed in 1.0.

1) Several major bugs, that people have reported.
2) Ability to select which tables to close.
3) 9-Max support
4) Ability to persist hands to a location of your choosing.
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  #53  
Old 09-29-2005, 01:34 AM
Luv2DriveTT Luv2DriveTT is offline
Junior Member
 
Join Date: Apr 2004
Location: USA
Posts: 3
Default Re: PartyMine update

Question. I use a 2 computer distributed solution (seems to be more stable, odd but true... perhaps my crashing problems were a ram leak, I only have 1/2 gig in the server), where my server mines 2 skins while I play the third skin live on my main computer. I don't want the main skin to be mined, but I do want PartyMine to be aware that the third skin is open so I don't duplicate my efforts. What is the best setup for this scenario?

TT [img]/images/graemlins/club.gif[/img]
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  #54  
Old 09-29-2005, 10:51 AM
goodguy_1 goodguy_1 is offline
Senior Member
 
Join Date: Sep 2002
Posts: 1,028
Default Re: PartyMine update

Looking forward to 1.0

One important question:

Will 1.0 support the ability to datamine off a skin where a player may have multiple accounts at that skin. This is a huge boost if you can add an extra 4-25 tables for say 1-5 extra accounts at the same skin?
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  #55  
Old 09-29-2005, 03:57 PM
Rudbaeck Rudbaeck is offline
Senior Member
 
Join Date: Jul 2004
Location: Sweden
Posts: 555
Default Re: PartyMine update

Don't add this for 1.0!

But, for 1.1 it would be awesome if you could tell it to "Open 15/30 tables until no more 15/30 tables exist, then start on 20/40." During the day there are quite often fewer than 20 full 15/30 tables going.
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  #56  
Old 10-02-2005, 04:25 PM
sthief09 sthief09 is offline
Senior Member
 
Join Date: Feb 2004
Location: duffman is thrusting in the direction of the problem (mets are 9-13, currently on a 1 game winning streak)
Posts: 1,245
Default feature request

for next update: ability to set max # of players. I want to be able to mine for 4-6
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  #57  
Old 10-03-2005, 02:22 AM
LVGamb00ler LVGamb00ler is offline
Junior Member
 
Join Date: Nov 2004
Location: Nevada, USA
Posts: 2
Default Re: PartyMine update

check out this:
Link to PartyMine forum
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