#1
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Pin the tail on the donk, this time hes got JJ\'s.
Pokerroom.com - 1/2 - 10 handed
I don't know what the hell I'm doing here... Table was very TAG after about 4 orbits or so. I don't have player view or any of that jazz. Hero is MP2 with J [img]/images/graemlins/heart.gif[/img]J [img]/images/graemlins/spade.gif[/img] PRE: 1 fold UTG+1 calls, UTG+2 raises, 1 fold , Hero 3-bets, 4 folds, BB calls, UTG+1 calls, UTG+2 calls FLOP : (12.5 SB, 4 players) 6 [img]/images/graemlins/club.gif[/img], 3 [img]/images/graemlins/club.gif[/img], 4 [img]/images/graemlins/club.gif[/img] BB checks, UTG+1 bets, UTG+2 raises, Hero calls, BB calls, UTG+1 3-bets, call, call, call TURN : (12.25 BB, 4 players) 3 [img]/images/graemlins/spade.gif[/img] BB checks, UTG+1 bets, 1 folds, Hero calls (?), BBcalls RIVER : (18.25 BB, 3 players) 6 [img]/images/graemlins/diamond.gif[/img] BB checks, UTG+1 bets, Hero... I don't know about any of this. Muck on the turn? I called the flop because I was getting 12-1, but if someone had a flush I was drawing close to dead anyways, so WTF? Raise the flop before the 3-better did to try and get it heads up? |
#2
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Re: Pin the tail on the donk, this time hes got JJ\'s.
I'm partial to raising the flop, its a good way to find out if the bettor really has the goods or not. Definitely raise the turn being it was a blank, you could get a free showdown assuming the next card isn't a [img]/images/graemlins/club.gif[/img]
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#3
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Re: Pin the tail on the donk, this time hes got JJ\'s.
I'm thinking either raise or fold the flop. Either you're ahead, or you're way, way behind. If you raise, and they're still firing at you on the turn, you can fold unless you hit a J.
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#4
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Re: Pin the tail on the donk, this time hes got JJ\'s.
so, either way, I should've folded the turn?
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