#41
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Re: KJs HU OOP on turn and river
check and call if he is loose enough to call the turn with a gutshot and also loose enough to have one of the low ones. 2x, 4x, 76.
Else check and fold. |
#42
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Re: KJs HU OOP on turn and river
[ QUOTE ]
check and call if he is loose enough to call the turn with a gutshot and also loose enough to have one of the low ones. 2x, 4x, 76. Else check and fold. [/ QUOTE ] I don't like the check-call just knowing that he is loose enough call with such crap hands. I need to know he's aggressive enough to bluff those hands. |
#43
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Re: KJs HU OOP on turn and river
people often bluff when you show weakness and they have no showdown value at all.
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#44
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Re: KJs HU OOP on turn and river
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people often bluff when you show weakness and they have no showdown value at all. [/ QUOTE ] Okay, I'll buy that. But am I really getting 7:1 that he has such a crap hand? Here's a pretty decent list of calling down hands for a loose player willing to call with 2x, 4x, and 76. Pocket pairs: 22, 44, 66-99 = 36 ways Weak queens: KQ, QJ-Q8 = 42 ways Weak aces: AJ-A6, A4, A2 = 51 ways Weak connectors: 65, 75 = 24 ways Other weak pair hands: K5, K3 = 24 ways That makes a total of 177 hands. So for this to be a good call, I need to have more than 25 reasonable hands of the type 2x, 4x, or 76: 76 = 16 ways K2, K4 = 18 ways Hmmmmm.... it looks like you win. This analysis is going to mess with me for a while. |
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