#11
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Re: Loose games when you can almost never protect your hand
[ QUOTE ]
ok, could you address my postflop example? [/ QUOTE ] Text results appended to pokerstove.txt 174,822 games 6.991 secs 25,006 games/sec Board: Kh 7c 5s Dead: equity (%) win (%) / tie (%) Hand 1: 38.2767 % [ 00.38 00.01 ] { AcKd } Hand 2: 07.6233 % [ 00.07 00.00 ] { Ks4h } Hand 3: 12.8385 % [ 00.13 00.00 ] { Tc7h } Hand 4: 19.5628 % [ 00.19 00.01 ] { 9s8d } Hand 5: 07.3060 % [ 00.07 00.01 ] { random } Hand 6: 07.1848 % [ 00.07 00.01 ] { random } Hand 7: 07.2080 % [ 00.07 00.01 ] { random } |
#12
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Re: Loose games when you can almost never protect your hand
read it, it's more or less the same principle as AA if your opponents are calling with any 2
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#13
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Re: Loose games when you can almost never protect your hand
[ QUOTE ]
ok, could you address my postflop example? [/ QUOTE ] Believe it or not, there's little difference in AA and your postflop example. Your pair of kings with an ace kicker will win more than its share of times, especially with a ragged flop. Not every time, maybe not even MOST times, but more than enough to make a profit if every flop is 6-handed. Seriously, SSHE does address all this. Read the postflop chapters. Do the hand quizzes. Then read it again, and do the quizzes again. Then do it AGAIN. It's impossible to absorb it all the first time, or even the second. Ironically, your post comes when most of us here are having a hard time finding the kind of juicy, soft table you describe. We'd like to know where you play so we can play there. [img]/images/graemlins/grin.gif[/img] |
#14
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Re: Loose games when you can almost never protect your hand
ok, fair enough I guess. I must just be overfrustrated.
The games are at Fortune, and are mostly played by crazy Europeans. |
#15
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Re: Loose games when you can almost never protect your hand
[ QUOTE ]
ok, fair enough I guess. I must just be overfrustrated. [/ QUOTE ] Post some hands, get some advice. That ought to help some. |
#16
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Re: Loose games when you can almost never protect your hand
I've been doing that a bit, but thank you, I will continue to do so.
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#17
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Re: Loose games when you can almost never protect your hand
[ QUOTE ]
Postflop example: Say I have AKo and 7-8 people see the flop (this is normal of course, regardless of how I bet preflop). The flop is K75 rainbow. A player in early position bets. Now supposedly again I am supposed to raise to knock out weak draws [/ QUOTE ] Well, let's assume you raised in UTG+1 after UTG limped, and now UTG is betting. There's 16bb in the pot. Raising here will give people 8:1 to call, and they can still make a bundle on implied odds on the turn forward. To protect this hand, you would therefore want to wait until the turn to raise. However, I don't know who you're trying to protect against... like what hands would they have to have? People with hands like QJo who try to peel against you are drawing almost dead... Depending on EP's hand and how many callers he gets, he isn't betting the turn, so, raise now, get some information, get some cash in there, and that should give you a better idea of how to play the hand. In situations where the board doesn't work as much in your favour, NOW you need to start thinking about protecting. Let's say the same example but it's a K98 board. You would probably wait until the turn to raise. One thing, though... these are THE BEST GAMES (in terms of the bb/100 that you can earn, excluding rake). --Dave. |
#18
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Re: Loose games when you can almost never protect your hand
[ QUOTE ]
SSHE says little about these games. [/ QUOTE ] SSHE specializes in these types of games, to the point of exclusion of other types of games, like the ones that HPFAP specializes in. --Dave. My suggestion, sorry to say, is that you read some hand posts on here, as well as read some through SSHE a few more times (I may have read this book like 4 times, it's worth doing). --Dave. |
#19
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Re: Loose games when you can almost never protect your hand
HPFAP has a special section on loose games and maniacs, in SSHE the general assumption is that the players aren't nuts as far as I can tell.
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#20
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Re: Loose games when you can almost never protect your hand
See this is the confusion though, I know that if the board is coordinated, you want to wait for the turn, and if it's a blank, protect then. But in this example (which is very similar to one in the book) it says raise on the flop. But either way, everyone just calls so what's the real difference? And their calls give me little to no information except that they either have a pair or are on some kind of draw.
As to what hands they have, it was suggested 98 or 86 for example. |
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