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  #11  
Old 05-04-2005, 11:59 AM
GooperMC GooperMC is offline
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Join Date: Oct 2004
Posts: 298
Default Re: datamining O8....

[ QUOTE ]
I supposed Playerview could use less CPU time, so perhaps I should give it a try.

[/ QUOTE ]
My guess is that PTO and PlayerView will be able to co-exist on your system because they require different resources. PlayerView hogs your CPU and PTO hogs your hard drive.

PlaverView needs the CPU to find out where to draw all those pretty number and then to draw them. PTO needs the hard drive to read all the hand history files and then to write them back do a bloated acess database.

If PTO really slows down your system a faster hard drive (or maybe just a defrag) could really help. Hard drives are cheap and a defrag is free.
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  #12  
Old 05-04-2005, 09:37 PM
Mr_J Mr_J is offline
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Join Date: Dec 2004
Posts: 639
Default Re: datamining O8....

"Maybe if you want to play 12 tables but not for data mining."

The idea would be to have my laptop and the other computer networked, with PTO running on my laptop and PV and the site software running on the other computer. Spreading the workload...
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