#11
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes
I will be sure to let the whole forum know when I implement it into a useful website.
Thanks for that suggestion, I will be sure to implement that tomorrow. See that was the kind of post I was looking for. |
#12
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing
[ QUOTE ]
I was going for the "Oh my God what the hell, you are such an idiot." [/ QUOTE ] OK please stop posting... Incase you missed it the first time.. [ QUOTE ] DISCLAIMER: If you do not know what XML is, or its purposes, please exit this post now, becasue I do not want a bunch of confused posters have to worry about this, and post rude replys. [/ QUOTE ] |
#13
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing
Only thing I can see ... not getting the buyin or vig?
Interested in your plans for this. |
#14
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes
Did you follow the instructions?
Can you PM me the input? This could be a bug which is the point of this BETA. Thanks |
#15
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Testing
Can you PM me the input?
Thanks for the help |
#16
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes
[ QUOTE ]
my girl friend said something about XML... she said that J Crew was starting to make shirts that were sized extra medium large. Its supposed to be huge in Japan, but im not really sure what you are looking for... [/ QUOTE ] Well played, sir. Well played. |
#17
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes
Not sure what your plans are for this, but I would think it would be useful to have the cards elements as subnodes of "seat".
Also since you are going to all this trouble I think you might as well add a results node to each hand (who won, how much, and even with what)... I could go on, but this is your project... looks good so far. |
#18
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Re: Introducing SNGML BETA (XML SNG HISTORIES).. Seeking Nerds for Tes
[ QUOTE ]
Not sure what your plans are for this, but I would think it would be useful to have the cards elements as subnodes of "seat". Also since you are going to all this trouble I think you might as well add a results node to each hand (who won, how much, and even with what)... I could go on, but this is your project... looks good so far. [/ QUOTE ] Thanks alot for the suggestions. This is currently in BETA and has alot fo work yet to be done. I will create new Street called SHOWDOWN (you can see the usefulness to this, as pointed out in your post) Currently I am working out the bug with the buyin and vig. Also I will need a new format for the actions... Check, Fold, Raise, Bet, Allin... I will need a better format for these things if I plan on making this SNGML work universally. |
#19
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Suggestions for ACTIONS?
Do any of you have any suggestion on how I should implement the <actions> element?
Should I do something like.. <actions> <check>Player1</check> <bet amount="450">Player2</bet> <fold>Player1</fold> </actions> Or should I do something like this? <actions> <action>CHECK player1</action> <action>BET 450 player2</action> <action>FOLD player1</action> </actions> I know it all depends on what I am going to use this for. Let's just say I want to make it as generic as possbile. I am open to suggestions on this matter, but please don't stop beta testing, I already found alot of bugs because of you people, thanks!! Thanks again! |
#20
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Re: Suggestions for ACTIONS?
I pasted this:
#Game No : 2549346539 ***** Hand History for Game 2549346539 ***** NL Texas Hold'em $20 Buy-in + $2 Entry Fee Trny:14913435 Level:1 Blinds(10/15) - Wednesday, August 17, 02:54:06 EDT 2005 Table Table 13881 (Real Money) Seat 2 is the button Total number of players : 10 Seat 10: FelipeAlou ( $800 ) Seat 6: kreutz000 ( $800 ) Seat 7: STRO2 ( $800 ) Seat 4: BigStanky ( $800 ) Seat 3: Worldmusic ( $800 ) Seat 5: ReadMyFace ( $800 ) Seat 2: PP_badBeat ( $800 ) Seat 8: dbones78 ( $800 ) Seat 9: jkluv35 ( $800 ) Seat 1: Poca65 ( $800 ) Trny:14913435 Level:1 Blinds(10/15) ** Dealing down cards ** Dealt to kreutz000 [ 5c 4c ] ReadMyFace calls [15]. kreutz000 folds. STRO2 calls [15]. dbones78 folds. jkluv35 folds. FelipeAlou folds. Poca65 calls [15]. PP_badBeat folds. Worldmusic calls [5]. BigStanky checks. ** Dealing Flop ** [ Jh, 2h, Td ] Worldmusic checks. BigStanky checks. ReadMyFace checks. STRO2 checks. Poca65 bets [50]. Worldmusic calls [50]. BigStanky folds. ReadMyFace folds. STRO2 folds. ** Dealing Turn ** [ 2c ] >You have options at Table 13880 Table!. Worldmusic checks. Poca65 checks. ** Dealing River ** [ 5d ] >You have options at Table 13880 Table!. Worldmusic bets [75]. Poca65 calls [75]. Worldmusic shows [ Js, 9s ] two pairs, jacks and twos. Poca65 doesn't show [ 5h, Kh ] two pairs, fives and twos. Worldmusic wins 325 chips from the main pot with two pairs, jacks and twos. and it seems like it's not parsing the cards correctly: <card>jh</card> <card>2h</card> <card>jh</card> |
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