Re: EverCrack
I found all the flagging and bottlenecking annoying. The game was better as it was originally designed, when bottlenecks didn't substitute for content. In the original and thoughout almost all of Kunark, if you were strong enough to go someplace, go ahead. The restrictions were there because of your level of skill, not because of your guild connections or artificial time sinks. You could go to pretty much anyplace you wanted at any time you wanted, if you could handle it. The rare keys needed were all doable with a friend or two, maybe even solo if you were good. The game started going belly up when you couldn't even see most of it anymore unless you were in the right guild.
My major regret is that I didn't sell off the million or so plat I had before I quit.
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