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Your definition of a \"Tight\" vs \"Loose\" game
Sklansky in SSH makes the distinction of "Tight" games as those with 3-5 players average on teh flop, vs "Loose" games with 6-8 on average.
At 2/4 Limit, I have yet to encounter a loose game under those defintions. Specifically, it's rare to consistently see 6-8 callers, and I therefore find these definitions not applicable to changing my play preflop. However, using Pokertracker and Gametime, I certainly have identified looser games in terms of statistical critieria, most readily VP$IP. I usually identify a looser game as one with VP$IP > 20%, and anything above 30% is a goldmine. My question is, how do others define a "loose" vs "tight" table using Pokertracker/GameTime statistics, rather than simply how many callers there are? And should one therefore change starting hand play accordingly using the Sklansky model? Thanks! |
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