Two Plus Two Older Archives  

Go Back   Two Plus Two Older Archives > General Poker Discussion > Home Poker
FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Display Modes
  #1  
Old 08-10-2004, 03:15 PM
Duece Three Duece Three is offline
Junior Member
 
Join Date: Mar 2004
Location: Minnesota
Posts: 0
Default H.O.R.S.E. structure help

I have some questions about a home H.O.R.S.E. tournament. I am considering trying to host a small tourny at my home and a couple of us want to "change it up a little"...

I'll appologize in advance as some questions might be border line idiodic. [img]/images/graemlins/blush.gif[/img]

1. When switching between games, like hold'em to stud for example, do you also switch from the blind structure of hold'em to the ante/bring-in structure of a normal stud game? It would seem that if you do the logical thing and change to an ante, you would also need a fair amount of a lesser chip value for the ante...

2. Would you suggest changing games based on a set time, or a number of button revolutions.

3. Do you keep rotating the game until there is no one left, or do keep playing the last game for the rest of the tourny...

4. Is the order h-o-r-s-e typically the order in which the games are played?

Seems to me that I had other questions...feel free to offer suggestions when hosting a tourny like this...

Thank you in advance.

Jeremy
Reply With Quote
  #2  
Old 08-10-2004, 04:18 PM
nef nef is offline
Junior Member
 
Join Date: Sep 2002
Posts: 25
Default Re: H.O.R.S.E. structure help

1. Yes, it usually switches to antes/ bring-in. yes you may need smaller denomination chips, or you could use stud structures that take one type of chip. e.g. $40/$80 with a $10 ante, $10 bring-in, played with $10 chips. There are a couple of others.

2. generally at a hose or horse game it switches after one round, usually 8 hands if the game is being played 8 handed. This way everyone pays the blinds and gets the button in a flop game.

3. I would keep rotating every round, but if you wanted, you could just play a different game at every stage of the tourney. This wouldn't really test as many players skills because they wouldn't have a chance to play all games.
Reply With Quote
  #3  
Old 08-12-2004, 11:53 AM
Lottery Larry Lottery Larry is offline
Senior Member
 
Join Date: Jun 2003
Location: northwest of Philadelphia
Posts: 289
Default Re: H.O.R.S.E. structure help

Another way to handle this without having to deal with smaller chips is make the dealer ante for the table (even if absent)- you can warp the ante to match the chips and not worry about taking antes out of people's stacks when away from the table.

I would go 2 rounds for each game at least, maybe 3. It's tough to get in any type of flow after 8-10 hands. I wouldn't do by time or stages- you won't get the same amount of hands for each game in.

If you have a 10-player table and worry about the stud games, use an auto sit-out rule. The two players to the dealer's right do not get dealt in (leaving you 8 players out of 10).
That way, everyone gets the same number of hands in and out of the game and you won't have to use a shared card that often.
Reply With Quote
  #4  
Old 08-12-2004, 04:44 PM
Duece Three Duece Three is offline
Junior Member
 
Join Date: Mar 2004
Location: Minnesota
Posts: 0
Default Re: H.O.R.S.E. structure help

Thank you both for your answers and suggestions.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.