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#1
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Home game tournament structure
Due to a recent cash in a MTT, I can finally splurge on some chips for a home game. However, I do not wish to pay $1 or so on a chip, so I have decided to get the faux clay chips that I've heard so much about from here. These are them:
http://www.5stardeal.com/deals/10Exp...ctCode=10-1600 However I'm now in a dilemma about how to split up the chips. I figure at the most I'm going to have is 10 people playing so I won't need to go overboard on them. Here is the chip denomination: Red : 5 White: 10 Green: 25 Black: 100 Purple: 500 Here is the tournament structure: 1500 to start Blinds 5/10 10/20 15/30 25/50 50/100 75/150 100/200 100/200 ante 25 150/300 ante 25 200/400 ante 50 250/500 ante 75 Blind increase every 20 or 30 minutes. Knowing this, How many chips will I need for the tournament and what would be the split number in chips? Just by looking at the blind structure, I feel that I'm going to need a lot of green. |
#2
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Re: Home game tournament structure
I was thinking about
15 White (150) 10 Red (50) 50 Green (1000) 3 Black (300) Does this sound good? |
#3
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Re: Home game tournament structure
[ QUOTE ]
I was thinking about 15 White (150) 10 Red (50) 50 Green (1000) 3 Black (300) Does this sound good? [/ QUOTE ] No, it doesn't because 50 G x 25 = 1250 15x W 10x R 40x G 3x B or How about 10x R (50) 15x W (150) 32x G (800) 5x B (500) or 10 R (50) 20 W (200) 30 G (750) 5 B (500) Which is better? |
#4
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Re: Home game tournament structure
This is the smallest breakdown I've been able to work out without uncomfortably reducing things to the point where players make change from each other every hand.
Starting stack, per player Red 5 (t25) White 5 (t50) Green 13 (t325) Black 6 (t600) Purple 1 (t500) The only additional chips needed for colorups are 30 more green. |
#5
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Re: Home game tournament structure
There is no need for both 5's and 10's. You can make 10 by using two 5's.
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#6
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Re: Home game tournament structure
[ QUOTE ]
There is no need for both 5's and 10's. You can make 10 by using two 5's. [/ QUOTE ] omg, you're totally right. I can't believe I didn't think of that before. So what would be the chip breakdown? |
#7
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Re: Home game tournament structure
[ QUOTE ]
There is no need for both 5's and 10's. You can make 10 by using two 5's. [/ QUOTE ] Yes... But, if you were on a limited budget, and ended up with a what you got is what you got chip set, then having the 10s can make it so that more people can play (There is usually an overabundance of white chips.) Here is the structure I play with: t1000 10 Red (t50) 20 White (t200) 10 Green (t250) 5 Black (t500) If you wanted to play with t1500, all you would need to tack on would be another 5 blacks to all. Additionally, playing with the whites and reds has the added benefit of being able to race off the reds and up their value to 500 if you are playing a tourney with a lot of rebuys, and have a limited # of chips. |
#8
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Re: Home game tournament structure
1 - 500 purple
5 - 100's black 12 -25's green 15 - 10's White 10 - 5's Red That way the most of any chip you need with 10 players is 150 whites. Personally I like a blind structure that doesn't have blinds that end in five or antes, it lets you balance the chips much better and color up easier. But the above structure should work alright with the blinds and ante's you like. Just keep an eye on it first time to see if there is too much change for reds being made, that's going to be an in demand chip most likely. There's enough in play though, that althought theres some change making it shouldn't be too bad. If it is, next time give em one less green and five more reds (a lot of people like round numbers and aren't going to be wild about getting 275 instead of 300 in greens, but let em deal). --Zetack |
#9
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Re: Home game tournament structure
I'm thinking of getting around 1000 of these chips. But I would like to get enough for a tournament game plus a cash game (although the 2 will never be going on at the same time).
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#10
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Re: Home game tournament structure
Sykes,
if you only have 10 people playing you definately don't need 1000 chips. An efficient color scheme home set is: Color A: 200 Color B: 150 Color C: 100 Color D: 50 If you are set on getting a thousand, then get 400 of another color and add 50 to Color A and Color D. Yes, making constant change can be a chore or slow down the game, however, it's not as bad as you may think. |
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