#1
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Abandon ship, or calldown mode?
Good Party 15 game. 10 players.
Hero in BB w/ AKo EP limps, semi-loose somewhat aggro (27/10/1.9) player in MP3 raises, button cold-calls, I 3bet from BB, EP calls 2 cold, MP3 caps, button calls, 4 to flop. Flop KQ3 rainbow: I lead, EP calls, MP3 raises, button fold, I 3-bet, EP fold, MP3 caps. 2 of us to turn. Turn: 9 completing rainbow, I check, MP3 bets. ??? I seriously contemplated folding here...I couldn't imagine what, if anything I was ahead of...I don't think AQ or JJ jams this so hard. The other line I was contemplating was betting out on turn, and folding to a raise. I check called both turn and river blank. |
#2
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Re: Abandon ship, or calldown mode?
Check call the turn and river. Don't forget he could have the same hand as you, could be pressing hard with AQ (planning to check behind on the end perhaps) or he could be loaded of course (KQ, set, straight). You can't fold though...check call both streets. If he checks behind on turn, lead the end.
Jeff |
#3
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Re: Abandon ship, or calldown mode?
[ QUOTE ]
Check call the turn and river. Don't forget he could have the same hand as you Jeff [/ QUOTE ] I know, but I didn't think calling 2 more BBs just to "hope" for a split was wise. Would my other line: lead turn, fold to raise have been better and saved me a bet? (villain had QQ and MHING) |
#4
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Re: Abandon ship, or calldown mode?
If you bet the turn, why wouldn't AK/AQ raise you again and take teh free showdown? If he's willing to put a bet in on every street, you might as well take him up on it rather than put yourself in a bad spot here. Headsup, I'm not laying this down online in all but the most extreme cases.
Jeff |
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