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Old 10-04-2005, 08:23 PM
eastbay eastbay is offline
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Join Date: Nov 2003
Posts: 647
Default Re: linear programming for soln of games in extensive form

[ QUOTE ]
I don't, but I will soon (it's pretty much at the top of my todo list, and I'll be starting a bit of an open-ended poker programming project in a week or so). You probably want to read the articles that Prock references here.

What are you working on?

[/ QUOTE ]

I've got those. Selby comes the close to spelling it out, but there's some details he glosses over in his exposition.

I'm basically just trying to get off the ground using LP to "solve" some simple poker model games, like preflop all-in/fold as a starting point.

I've done this before using simulation and a whole slew of optimization approaches, but this is all very slow when you start adding anything non-trivial to the strategy space (like allowing multiple raise sizes or multiple betting rounds, even staying preflop.)

eastbay
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