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Old 09-28-2005, 03:54 PM
OrcaDK OrcaDK is offline
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Join Date: Nov 2004
Posts: 42
Default Re: Beginning MTH v2

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I have no desire at all to buy thousands of dollars worth of monitors and then have to beat my brains out moving my mouse pointer over acres of screen space to play the 14 tables that I now play with your program.

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I hear ya!

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1. I am entirely dependent on Party and skins. Party is doing their best to eliminate rakeback, which is an important part of my income. Naturally I would like to see this program adopted to other sites, probably Prima, since there seem to be several lucrative bonus and rakeback schemes on Prima sites. I think it would be a waste of time to adopt the program to crypto sites since their software is so vexing in general and their new "speeded-up" games (shorter response time) would drastically reduce the number of tables we could effectively play. Pokerstars with their 5-table max would also be kind of pointless.

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The initial v2 release will be Party only. I want to release the beta version asap, so i gotta stick to Party which i'm starting to know pretty well, interaction wise. The main thing about v2 though is that the internals have been _completely_ rewritten, so MTH is now 100% prepared for multiple sites, even at the same time. I expected to expand into supporting Prima, Crypto and Stars in due time.

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2. I purchased a cheap LCD monitor at Walmart and run it off my laptop for table selection (keep the games on the main screen and the lobbies and the tables window on the monitor). This works very well. However with the present program, the game tables have to be on the main screen. I would love to have the program work with the games on the auxiliary screen so that I could read email and surf the net while playing.

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In v2 i've made it so that you define a "play area". For instance, i'm running two 2001FP's, if i were to utilize them both totally, my play area would be from 0,0 to 3200,1200. If i were to just use one of them, it'd be from 0,0 to 1600,1200, or from 1600,0 to 3200,1200.

In this way you can totally dictate where the tables can go and where they can't go. You can furthermore set several settings defining how the windows should be placed (if at all).

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3. My last concern is the "multiple-car-pileup" effect already alluded to above. Literally EVERY SINGLE TIME I PLAY I experience this at least once. I laboriously load my 14 tables and get everything running smoothly for awhile, and then it starts:
(connection is very good) turns to connection is good, poor, lost, internet delays 12 seconds, 14 seconds, etc., trying to reconnect, action keys become frozen on the few tables that are still functioning, etc. This is really a nightmare, but in no way do I consider it the fault of your program; nor do I visualize any way you could alter your program to deal with this. It is either the fault on the sites or my ISP (I have a chespo dial-up connection). I'd like to know if other prople are experiencing this and if there is any cure and if it would be just as bad or worse if we were running prima sites rather than party sites.

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As you also conclude, i can't see any way MTH shuold be the cause of this, MTH doesn't contain any network code at all that should be able to cause havoc.

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If you'd like some money, tell us where to send it--Thanks again for a great program. [img]/images/graemlins/smile.gif[/img] [img]/images/graemlins/smile.gif[/img]

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Again, i appreciate it very much [img]/images/graemlins/smile.gif[/img] But i'd prefer to wait with the donations before i've got a stable v2 up and running, i'd feel very bad about receiving donations if i were to postpone v2 for some unexpected reason.
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