Re: Computer simulation problem
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I'm thinking you have a lot of FlavorBs compared to FlavorAs.
What I'm really wondering is, in a big MTT will the slow and steady player ever accumulate enough chips to be in a good position against the luckiest of the luckboxes.
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5000 players enter, only 100 are the world-class "A Players" as you defined, using the same HU confrontation rules I laid out... What I've made is essentially a "blindless" tournament, but with constant wager sizes normalized to the stacks left in play.
I played this 100 times and an A Player won it 61 times. That's pretty good for starting with 2% of the field.
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