Actually I haven\'t found a bug with PokerStove.
It's documented anyways. The thing I had an issue with was more than one random hand, where a random hand had up to 6% more equity than another random hand. PokerStove lets you set up a hand vs. a range of hands, as well as completely random hands that can exist (i.e. if 2 hands are AA, then a random hand cannot have an ace).
However in PokerStove, the output tells you that the data is unreliable, and to use Monte Carlo instead (ennumerating random boards?). I didn't see this before, my mistake.
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