Re: check/call, lead turn line
I use this every once in a while if I sense weakness in the flop bet.
It's the same idea as the stop-and-go: let Villain find monsters under the bed.
It's most effective when a scare card falls on the turn, of course.
I also do it sometimes with a monster, just to create fear, uncertainty, and doubt.
But overall, it doesn't come up too often.
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