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Old 07-21-2005, 02:44 AM
CaptSensible CaptSensible is offline
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Join Date: May 2005
Location: Sherman Oaks, Ca. USA
Posts: 471
Default General Rules for Heads Up on Party 11\'s?

Hi, I've read the "beating party 10+1" document and found it very helpful. Are there general rules for heads up play?
Ideally by that time i've sussed out my opponants style of play etc...I will also throw out some test moves such as just calling on the SB to see if he'll let me get away with such moves. I also find that by folding really weak hands on the SB I can get him to do the same. Generally, once we are heads up I get VERY aggressive. Generally I'll raise or go all in depending on stack sizes with K8+, Ax, Any Pocket Pair, stuff like that.
If there's a document for heads up play for SnGs I'd greatly appreciate being directed to it or if there are some general rules I'd love to hear 'em.
Thanks in advance [img]/images/graemlins/smile.gif[/img]
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