question about hepfap/ml
sshe is beat to crap from studying so I've been spending more time with hepfap ("Misc/Playing..." "Fourth St concepts" and short-handed stuff). I know this book was written for higher limits but there's a lot of general stuff I think is useful. My problem is I don't know how much can be used in ml - if a topic seems generic and doesn't say "intelligent opponent" am I pretty safe in applying it to ml? How else can I recognize what is and isn't applicable to games like $1/2 6m for instance? Anyone ever done an overview from a ml standpoint?
Mike
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