View Single Post
  #42  
Old 12-02-2005, 10:06 AM
scrapperdog scrapperdog is offline
Junior Member
 
Join Date: Dec 2004
Posts: 26
Default Re: Why Current Online Win Rates Won\'t Persist

[ QUOTE ]
Anyone into online MMORPGs has probably heard of Lineage 2 and overseas Adena Farming sweatshops. Companies set up labs with dozens of computers and pay people $.50 per hour to play the game and then sell the currency for a large profit. The economy of many foreign countries is so bad that $.50 per hour is actually above average.

There is really nothing (except maybe gambling laws) preventing them from setting up poker sweatshops.

[/ QUOTE ]

Yep it is that easy to become a winning player. Set up a sweatshop, put asses in the seats and I am sure this will work out great.

What people dont seem to realize is that is that there is a set of intangibles that enable a person to become a winning player. You will never know if a person has these before they start playing. Thus 92% of the people in the sweatshop are gonna be losing players.
Reply With Quote