Thread: Where to start?
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Old 08-23-2005, 12:52 PM
bolgenmod bolgenmod is offline
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Join Date: Jun 2004
Posts: 26
Default Re: Where to start?

I have to add to the chorus of voices against 5 card draw, but for a totally different reason. If your desire is to teach hand rankings, 5 draw seems a pretty bad choice, especially with only 5 players. The problem is that the average winning hand in draw is going to be lower than in many other variations, so generally you won't have to worry if a flush beats a straight: it's a rare deal in which two premium hands like that come up against each other. So for the vast majority of hands, it's going to be one or two pair versus another one or two pair. Not too tough to figure out.

Someone else could no doubt give you the math, but the basic idea is that the more possible combinations there are, the higher the hands. (That's why winning Omaha hands are usually so high.)

The other problem with draw is that it's really boring if you play it right (unless you are an expert, of course). Most hands you get dealt are worthless, so you fold before the draw. And wait for the two people with decent hands to play for a tiny pot. Yes, of course one should fold the vast majority of starting holdem hands too, but there are more playable two card combinations than playable five card combinations available.

Get cheat sheets and play holdem. It's really the easiest to learn. (With 7 stud, they'll have to worry about "dead" draws because of others' upcards.) Only if people actually get flushes, straights, full houses, etc on a regular basis will they ever learn what beats what. And cheat sheets give you a great tell to look for: when someone starts looking at the sheet and the board is paired or three flush cards are out, you can fold your TPTK!
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