Call for Hand Histories - players all-in
I need hand histories that contain situations where players (either hero or villan or both) go all-in. If you come across such situations while playing, even if you're not involved in the hand, please email me the hand histories so I can program the converter to properly handle such situations. Please send them to grb137 at lycos.com, since the forum PM system seems to alter the space of the raw hand histories.
Thanks! |
Re: Call for Hand Histories - players all-in
I'll have a look tonight. I've got a ton of Stars HHs and there must be some in there with all-ins.
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Re: Call for Hand Histories - players all-in
[ QUOTE ]
I need hand histories that contain situations where players (either hero or villan or both) go all-in. [/ QUOTE ] For Party only, or are you looking for other sites as well? |
Re: Call for Hand Histories - players all-in
[ QUOTE ]
[ QUOTE ] I need hand histories that contain situations where players (either hero or villan or both) go all-in. [/ QUOTE ] For Party only, or are you looking for other sites as well? [/ QUOTE ] Party and Stars for now. Thanks |
Re: Call for Hand Histories - players all-in
[ QUOTE ]
Sixth Street Seat 3: xx xx T [img]/images/graemlins/club.gif[/img] Q [img]/images/graemlins/diamond.gif[/img] K [img]/images/graemlins/spade.gif[/img] 6 [img]/images/graemlins/spade.gif[/img] XX _____checks_____calls Hero: J [img]/images/graemlins/heart.gif[/img] J [img]/images/graemlins/club.gif[/img] J [img]/images/graemlins/spade.gif[/img] 8 [img]/images/graemlins/diamond.gif[/img] 9 [img]/images/graemlins/diamond.gif[/img]Q [img]/images/graemlins/club.gif[/img]_____bets_____calls Seat 7: xx xx 3 [img]/images/graemlins/diamond.gif[/img] K [img]/images/graemlins/diamond.gif[/img] 9 [img]/images/graemlins/spade.gif[/img] 3 [img]/images/graemlins/heart.gif[/img] XX _____checks_____raises [/ QUOTE ] I noticed a samll bug. On 6th street, the 2 "X" are showing representing the opponents 7th street cards. This can be seen in this recent post. |
Re: Call for Hand Histories - players all-in
I assumed this came from the poster fixing some OTHER bug that happens with check-raises.
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