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-   -   Crash: Addictive Japanese flash game (http://archives2.twoplustwo.com/showthread.php?t=384167)

Bascule 11-23-2005 06:09 PM

Crash: Addictive Japanese flash game
 
Crash.

This game is irritatingly addictive. It's a bit reminiscent of the polar bear whacking the penguins flash games, except in true japanese style it has anime characters and combos. Unusually for this kind of game, there is no maximum possible score - get lucky and you can play it forever!

Tip: Note the 'Aerial' text on the left side of the screen - when this is blue or red you can do a combo aerial crash with your bicycle. When the game beeps, click the mouse quickly for a combo boost.

After 2 hours of playing, and an incredible sequence of luck (including 8 combos), my current highscore is 10539.90m. Beat that!

(Apologies if it's been posted before, I haven't seen it.)

Dynasty 11-23-2005 06:14 PM

Re: Crash: Addictive Japanese flash game
 
Can't someone in OOT make a game like this where we're kicking 5-year olds around?

asofel 11-23-2005 06:15 PM

Re: Crash: Addictive Japanese flash game
 
first attempt 1243, kinda fun.....

bnorthro 11-23-2005 06:17 PM

Re: Crash: Addictive Japanese flash game
 
First attempt - 1828.39. Wierd game, kinda fun.

Freakin 11-23-2005 06:18 PM

Re: Crash: Addictive Japanese flash game
 
[image]Giant pile of burning poo[/image]

MCS 11-23-2005 06:21 PM

Re: Crash: Addictive Japanese flash game
 
I got 1128.36 despite being largely clueless. I also used almost no power to hit the guy at the start, which means I could have done better. It took a long time though, so I think I'm not playing again.

Freakin 11-23-2005 06:24 PM

Re: Crash: Addictive Japanese flash game
 
my high score when i last posted this was like 15 or 20k.... i wasn't the top OOT score

chuddo 11-23-2005 06:29 PM

Re: Crash: Addictive Japanese flash game
 
this game has been posted before, but it is pretty sweet.

my personal distance record is 17,000+m.

height record is 1380m. sounds crazy but i have reached 1k+ in the air a couple of times.

keys to the game:

red bird specials- when you hit a red boost, you will get a red special. if the next girl you hit is red, you can click for a pretty powerful special. you do not lose the special if you bounce first.

green bird specials - the most powerful boost in the game. after hitting any of the red, yellow, and blue boosts, you gain a green special. in order to use it you must land on the green grabber girl before bouncing once.

yellow and bluebird specials - not that great, come up randomly, but are better than nothing. focus on the redbirds and greenbirds.

purple powerup specials - these occur infrequently after hitting the purple 'block' girl. after going over a few people on the fly, it will randomly say "** VS **" instead of the red X over the specials. if you hit a person while the VS is up, you get a powerup.

there are different powerups depending on the color person you hit:
-one of them shoots you in a straight line for about 1500m
-one of them is a charge boost that charges up a notch every boost you hit. when you stop moving, you will unleash the boost and start up again
-one of them is a doubler boost that makes any boost for a period twice as effective. combined with specials this can be great.
-one of them will keep the green girl from grabbing you once and boost you from her no matter what.
-and finally, one of them will make you bounce higher and higher every time you hit for a period of time. this is what has resulted in some extreme heights and distances. if you are going fast when you hit this, then combine it with your red aeriel crashes, you can cruise.

DrNo888 11-24-2005 12:10 AM

Re: Crash: Addictive Japanese flash game
 
[image]http://img277.imageshack.us/img277/4316/nanaca3ju.jpg[/image]

runner4life7 11-24-2005 01:40 AM

Re: Crash: Addictive Japanese flash game
 
i have no idea what just happened, i got 23 m the first time and 5649.49m the second time. Now thats a learning curve, although im still clueless.


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