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-   -   Risk -World Domination (http://archives2.twoplustwo.com/showthread.php?t=167503)

Men the Master 12-27-2004 07:57 PM

Risk -World Domination
 
Has there ever been a thread here about the game called "Risk" which is played either "capital" or "world domination"? If so, can you please give me a link to it? Thanks.

LondonBroil 12-27-2004 09:21 PM

Re: Risk -World Domination
 
I like to take and hold Australia and pretend to be weak while Africa and South America duke it out with the person left w/o a continent (we play 4 player).

jagoff 12-27-2004 09:50 PM

Re: Risk -World Domination
 
[ QUOTE ]
I like to take and hold Australia and pretend to be weak while Africa and South America duke it out with the person left w/o a continent (we play 4 player).

[/ QUOTE ]

That's funny cause that is what I do and play

Uston 12-27-2004 09:50 PM

Re: Risk -World Domination
 
J_V started a risk thread about a year or two ago, although I don't think any of the variants were ever discussed. Secret Mission Risk is the best option, especially if you don't have five hours to devote to a game.

Phat Mack 12-27-2004 10:45 PM

Re: Risk -World Domination
 
I remember seeing a couple of threads. You might try Other Gambling Games archives.

DBowling 12-28-2004 09:24 AM

Re: Risk -World Domination
 
Australia isnt as good as it seems at first. You only have one point of entry, but once you spread into asia, you have to defend on many sides.
I prefer south america as my main base. Once you take over north america, you only have to defend one more entry point (three instead of two). And its very easy to mess with your opponents continent bonuses on asia europe and africa, while you stock pile in N and S america.
I used to like australia too, but have since moved on [img]/images/graemlins/wink.gif[/img]

edit: Besides, Brazilian chicks are the hottest.

edit: i normally play three handed though, so i suppose its a more aggressive game. the person who tries to sandbag in australia always seems to get run over.

Aces McGee 12-28-2004 11:52 AM

Re: Risk -World Domination
 
I prefer Castle Risk to Secret Mission Risk. I like the idea of Secret Mission Risk, but the problem is that most of the secret missions are kind of stupid. And it's pretty hard to keep them a secret.

-McGee

TylerD 01-18-2005 07:16 AM

Re: Risk -World Domination
 
Anyone know of anywhere online where one can play RISK? Either for money or not?

MrFeelNothin 01-18-2005 07:28 AM

Re: Risk -World Domination
 
dominategame.com

As for the aussie sandbag strategy, I feel it usually works well for second place. I feel like when it comes down to it you cant often expand as someone mentioned, and as long as the opponents are semi-aware they wont let you stock up endlessly while they fight among themselves. So eventually the winner of the outside world comes in and picks you off. South america is my least favorite as you usually end up squeezed between NA and AFR, but if you play with only 3 I would imagine noone ever gets NA so I could see it working well.

You guys ever play blind capital risk? (online only obviously) At first it seems like a lot less skill involved, but people are pretty predictable and an aggressive player can have a huge advantage in this format. Also good if you have a short attention span.

daveymck 01-18-2005 07:31 AM

Re: Risk -World Domination
 
There is a PC version which I assume you can play online.

Hmm maybe my mistake cant find the PC version just PS2 with online capability http://www.play.com/play247.asp?page...p;title=129029

soah 01-18-2005 02:01 PM

Re: Risk -World Domination
 
Taking Australia is my preferred method. After devoting a little bit of my army to defending that border, I'll keep all the rest of my units together and repeatedly attack an undefended country on each turn to receive a card. If there are enough people playing, it's usually very difficult for anyone else to control any of the other continents for more than one turn. You can stockpile units faster than anyone else, and no one can attack you without sacrificing most of their own army. Eventually you'll get an opportunity to make some sort of a move to put yourself in control of the game.

uw_madtown 01-18-2005 02:05 PM

Re: Risk -World Domination
 
Clearly if you can claim any continent relatively early and uncontested, South America is the best. This isn't even close, and it doesn't matter how many players are playing either..

guller 01-18-2005 02:25 PM

Re: Risk -World Domination
 
I prefer the chameleon approach. Concentrate on the nearest easy target where you get dealt. If I capture South America within the first move and can defend it through the turn the game is over. North America and Africa will soon fall. Australia and Africa are also viable routes but they take a little more work.

Europe is by far the crappiest to get dealt into, but I have defender her before.

Or you can try the sneak attack and slowly grab Asia within a few turns while hiding your intentions, usually by countering or blocking the Australian battle which is definately going on pretty much on any risk board. Conditions need to be ideal for this to work though.

Risk 2210 AD is a pretty cool change of pace from the original, a little more in depth battle (generals, colonize the moon, nuclear waste lands, treaties, etc.)

Someday I'll enter the Risk tournament of champions. risktoc.org

Graham 01-18-2005 07:12 PM

Re: Risk -World Domination
 
Everyone knows what you're doing if you jump into australia.

I tend to go for what i call the "loose africa" or loose europe strategy, as oppposed to the tight australia or tight S america. ie, don't aim to control any continent too early; nobody lets you get away with it anyway - rightly so.

I fill up most of africa usually and just tool around for several moves - pick up the cards and let others butt heads, while i sit there innocuously. Then I pounce once I can cash cards for a a goodly amount, sometimes waiting til I'm forced to cash. The snake in the grass approach.

astroglide 01-18-2005 07:30 PM

Re: Risk -World Domination
 
there are *SO* many better board/card games than risk. www.boardgamegeek.com read and learn.

Graham 01-19-2005 03:44 AM

Re: Risk -World Domination
 
astro,

that looks like abig site.

How's about you tell us a few games that might be good for us strategists.

astroglide 01-19-2005 12:51 PM

Re: Risk -World Domination
 
i'm not a big wargamer but you probably want to check out mare nostrum, war of the ring, and wallenstein off the top of my head. memoir '44 for something lighter. just look at http://www.boardgamegeek.com/rankbrowse.php3 to get started.

MissOt 01-19-2005 12:57 PM

Re: Risk -World Domination
 
risk

thats what the 2+2ers play. its a small prog and pretty fun. theres also a 2+2/risk channel on irc called #acesfull dno if any1 is ever awake in there though.

if you see me on irc or pm me or something ill show you how it works if you want and play with you

TylerD 01-29-2005 03:09 PM

Re: Risk -World Domination
 
Quick newbie question. Is Middle East supposed to be connected to East Africa? On the new version it is CLEARLY connected but on an older version it doesn't look like it is.

guller 01-29-2005 03:33 PM

Re: Risk -World Domination
 
I have 2 versions.

The original game I have from the 60's is connected via a bridge.

The 40th anniversary edition is not connected.

Gull

J5983 01-29-2005 04:08 PM

Re: Risk -World Domination
 
Diplomacy (the king of games)
Settlers of Catan
Axis and Allies
Roborally

These are fun variants (have actual play)
Risk 2210
Risk Godstorm

LondonBroil 01-30-2005 01:51 AM

Re: Risk -World Domination
 
[ QUOTE ]
Australia isnt as good as it seems at first. You only have one point of entry, but once you spread into asia, you have to defend on many sides.
I prefer south america as my main base. Once you take over north america, you only have to defend one more entry point (three instead of two). And its very easy to mess with your opponents continent bonuses on asia europe and africa, while you stock pile in N and S america.

[/ QUOTE ]

First off, once you spread into Asia, you don't have to defend on many sides at all. Just leave enough armies on Siam so no one can get in, then start branching out into Asia/NA for countries. No one usually goes for Asia very much and the amount of countries you can get will get you to those important 12/15 numbers.

The problem with SA is that if the person who has Australia doesn't look to bother Africa too much, then they put a lot of pressure on you, especially getting 3 extra armies (as opposed to your 2) every turn. Also, there's no way you will be able to get (and hold) both SA and NA if your playing against thinking opponents. In games that we play, anyone who takes over NA is immediately attacked by almost everyone because letting that person keep it for 1 or 2 turns almost always wins them the game.

The best strategy I've found if your going for SA only works if you go before the person who takes Africa. Take over SA, then get your 5 armies on round 2 and break into North Africa to prevent your opponent from getting those 3 extra.

LondonBroil 01-30-2005 01:53 AM

Re: Risk -World Domination
 
[ QUOTE ]
Anyone know of anywhere online where one can play RISK? Either for money or not?

[/ QUOTE ]

I would also LOVE to play this online, for money or not. Hell, maybe even a 2+2 freezeout tourny or something would be hella-fun.

LondonBroil 01-30-2005 01:54 AM

Re: Risk -World Domination
 
[ QUOTE ]
Quick newbie question. Is Middle East supposed to be connected to East Africa? On the new version it is CLEARLY connected but on an older version it doesn't look like it is.

[/ QUOTE ]

The older version it isn't. I have the game from 1959 with wooden blocks with only 2 entrances into Africa. The newer ones do allow going into EA.

realwtf 01-30-2005 01:56 AM

Re: Risk -World Domination
 
My strat is take China at all cost! Move all my armies there and hopfully have enough to make a wall around all of China. Then I say "Can't tear down my Great Wall China!" I have always lost but it is fun...

LondonBroil 01-30-2005 01:59 AM

Re: Risk -World Domination
 
I once tried loading all of mine into Western Australia but they all drowned from a tsunami.


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