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-   -   Generating Random Numbers at the table (http://archives2.twoplustwo.com/showthread.php?t=233856)

Guthrie 04-22-2005 09:18 PM

Re: Generating Random Numbers at the table
 
[ QUOTE ]
What do you do if you're suited? [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]

Raise.

Jazza 04-22-2005 09:35 PM

Re: Generating Random Numbers at the table
 
[ QUOTE ]
What do you do if you're suited? [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]

heh, i forgot about that

then all you have is a random number 1,2,3 or 4

dansalmo 04-22-2005 11:15 PM

Re: Generating Random Numbers at the table
 
Using the suites and ranks of the cards in your current and/or previous hands, including the order they are received is a good method. Using any thing else that others have access to such as board cards or time can deos not technically increase the randomness. There will be limitations on some hands such AA, but if you remember that you folded 2h7c last hand then you have a large variety of random numbers to choose from.

blank frank 04-23-2005 09:49 AM

Re: Generating Random Numbers at the table
 
[ QUOTE ]
[ QUOTE ]
What do you do if you're suited? [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]

heh, i forgot about that

then all you have is a random number 1,2,3 or 4

[/ QUOTE ]

You can still get an even distribution, you just have to work it differently. Your first card is 1, 2, 3, or 4 depending on suit. Your second card is 0, 4, 8, 12 depending on suit. Add the two together and you have a random number from 1 to 16. Furthermore, rather than always having a low number when you're suited, you could have 1, 6, 11, or 16, so it will be harder for the other players to guess when you are suited.

Or you can get 1 to 10, by assigning a unique number to each suit combo regardless of order:

[img]/images/graemlins/club.gif[/img] [img]/images/graemlins/club.gif[/img] = 1
[img]/images/graemlins/club.gif[/img] [img]/images/graemlins/diamond.gif[/img] = 2
[img]/images/graemlins/club.gif[/img] [img]/images/graemlins/heart.gif[/img] = 3
[img]/images/graemlins/club.gif[/img] [img]/images/graemlins/spade.gif[/img] = 4
[img]/images/graemlins/diamond.gif[/img] [img]/images/graemlins/diamond.gif[/img] = 5
[img]/images/graemlins/diamond.gif[/img] [img]/images/graemlins/heart.gif[/img] = 6
[img]/images/graemlins/diamond.gif[/img] [img]/images/graemlins/spade.gif[/img] = 7
[img]/images/graemlins/heart.gif[/img] [img]/images/graemlins/heart.gif[/img] = 8
[img]/images/graemlins/heart.gif[/img] [img]/images/graemlins/spade.gif[/img] = 9
[img]/images/graemlins/spade.gif[/img] [img]/images/graemlins/spade.gif[/img] = 10


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