View Full Version : TOP- Game Theory and Bluffing

08-07-2003, 09:27 PM
can someone give me an example of using game theory to bluff with the optimal frequency in hold'em, because in TOP draw poker is the example. the objects used to randomize the bluff are cards which your opponent doesn't seem. how can this be applied to hold'em. so let's say you have a flush-draw or open-ended straigh on the flop and the pot is at $100. what would be the optimal bluffing strategy and how would you randomize it. what if the turn card is showing and only the river card remains to be seen. thanks.

08-08-2003, 02:48 PM
You can use the river card to randomize your bluffs. It doesn't matter if your opponent can see the card.

You need to make the odds that you are bluffing the same as the pott odds. So if the pot is 100 and the bet is 20 and you were on a flush draw you should bet with the 9 cards that make your hand and bluff with 1.5 other cards. The pot odds are 6-1 and the odds of your bluffing are 6-1 against.